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Author Topic: Ultimate Mortal Kombat 3 Project (SNES) - Playable Sheeva,8 stages added!!!  (Read 17141 times)

Lucas Dext5r

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The work you're doing here is absolutely fantastic and I can only imagine the amount of work you've put into this! You're doing a fantastic job and I love seeing this progress. My brother and I grew up with this game when we were young so it's nice to see it get some love.

Thank you very much friend. I will try to present a satisfactory result to the SNES Romhack world. Soon news. :angel:

Lucas Dext5r

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18Phoenix

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Cool, thanks  :thumbsup:
"It is important that you read the “Readme.txt” file that is in the file for this patch."
Sadly there is no readme coming with the patch  :-\

Lucas Dext5r

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Cool, thanks  :thumbsup:
"It is important that you read the “Readme.txt” file that is in the file for this patch."
Sadly there is no readme coming with the patch  :-\

It was so much work dedicated to that game, that I forgot ... I'll be posting soon. thank you.

niuus

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It was so much work dedicated to that game, that I forgot ... I'll be posting soon. thank you.
Awesome work, Lucas Dext5r! The new stages, sounds, uppercut stage transitions, one button cheat menus and Sheeva make it super worthwhile. The UMK3 version that had to be in 1995.  :beer:

Quick questions: when Sheeva wins, her name is left out and only says "    WINS", is it because of a limitation? Also, do you plan to include her portrait art into the Motaro/Shao Kahn portrait rotation on the character selection?
« Last Edit: October 24, 2020, 02:23:14 am by niuus »

Lucas Dext5r

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Awesome work, Lucas Dext5r! The new stages, sounds, uppercut stage transitions, one button cheat menus and Sheeva make it super worthwhile. The UMK3 version that had to be in 1995.  :beer:

Quick questions: when Sheeva wins, her name is left out and only says "    WINS", is it because of a limitation? Also, do you plan to include her portrait art into the Motaro/Shao Kahn portrait rotation on the character selection?
Thank you very much for the feedback, friend, I'm really happy. Answering Sheeva's question: your name before "wins" is something from the game itself, and I couldn't fix it. It is a "sprite", different from the ASCII characters that can be edited just by writing. Hugs! :thumbsup: :beer:

October 25, 2020, 10:54:10 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Awesome work, Lucas Dext5r! The new stages, sounds, uppercut stage transitions, one button cheat menus and Sheeva make it super worthwhile. The UMK3 version that had to be in 1995.  :beer:

Quick questions: when Sheeva wins, her name is left out and only says "    WINS", is it because of a limitation? Also, do you plan to include her portrait art into the Motaro/Shao Kahn portrait rotation on the character selection?
About inserting the portraits of Shao & Motaro on the character screen, this is also a very difficult task. Let's see in the future.

Noside

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Feedback, I was using Sheeva and did a ground stomp and suddenly the stage started to flick and shevaa was scrolling down through the screen endeslessly, had to reset.

Lucas Dext5r

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Feedback, I was using Sheeva and did a ground stomp and suddenly the stage started to flick and shevaa was scrolling down through the screen endeslessly, had to reset.
I didn't understand ... you only stepped on the floor with Sheeva ?? Be clearer

niuus

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Thank you very much for the feedback, friend, I'm really happy. Answering Sheeva's question: your name before "wins" is something from the game itself, and I couldn't fix it. It is a "sprite", different from the ASCII characters that can be edited just by writing. Hugs! :thumbsup: :beer:

October 25, 2020, 10:54:10 am - (Auto Merged - Double Posts are not allowed before 7 days.)
About inserting the portraits of Shao & Motaro on the character screen, this is also a very difficult task. Let's see in the future.
No problem. Thanks for your great work, this is really cool! I hope someone gets to make an MSU-1 version of it.

RealGaea

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I didn't understand ... you only stepped on the floor with Sheeva ?? Be clearer

Sheeva did a Ground Pound but the attack didn't end properly so she was stuck in a loop.

In which stage was the bug?

Lucas Dext5r

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Noside

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Sheeva did a Ground Pound but the attack didn't end properly so she was stuck in a loop.

In which stage was the bug?
This exactly, my example was clear as well, don't know why he didin't get it and the stage was The Roof.
« Last Edit: October 28, 2020, 06:09:48 pm by Noside »

Lucas Dext5r

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This exactly, my example was clear as well, don't know why he didin't get it and the stage was The Roof.
You are the only one to report this problem so far, and I have tested Sheeva from start to finish; so it doesn't make any sense what you "reported".

Noside

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It happened to me, otherwise I woudn't mind reporting it. lol

niuus

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Re: Ultimate Mortal Kombat 3 Project (SNES) - Playable Sheeva,8 stages added!!!
« Reply #54 on: November 10, 2020, 01:53:42 pm »
Feedback, I was using Sheeva and did a ground stomp and suddenly the stage started to flick and shevaa was scrolling down through the screen endeslessly, had to reset.
I went and did Sheeva's Ground Stomp on every single level, didn't have any issues.

Angel333119

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Re: Ultimate Mortal Kombat 3 Project (SNES) - Playable Sheeva,8 stages added!!!
« Reply #55 on: November 16, 2020, 08:54:39 pm »
Olá cara, deixando essa mensagem pra te dizer que seu trabalho ficou muito bom.
Sempre quis traduzir esse jogo pra português. E me deparo com um hack muito massa feito por um brasileiro, fico muito feliz de ver algo assim.
Você tem planos de traduzir o jogo ou só mesmo trabalhar no hack? Você extrairia o texto pra eu traduzir e depois colocaria novamente no jogo?


In english by google translate:

Hello man, leaving this message to tell you that your work was very good.
I always wanted to translate this game into Portuguese. And I come across a very good hack made by a Brazilian, I am very happy to see something like this.
Do you have plans to translate the game or even just work on the hack? Would you extract the text for me to translate and then put it back in the game?
Sorry Bad English... I'm Brazilian :-[