11 March 2016 - Forum Rules
Started by Lucas Dext5r, March 23, 2020, 09:00:23 PM
Quote from: pleasejust on March 23, 2020, 10:08:56 PMCool. Look promising. I'm hoping this could eventually be something like this?: https://www.romhacking.net/hacks/1059/I've always wanted to see a SNES version of UMKT. Anyways, thanks.
Quote from: Gamerhenky on March 24, 2020, 12:18:08 AMDude that link is also redirect to prepatched rom (which also against the forum rules). Can you share it into an .IPS patches instead? I can recommend this one.
Quote from: MathUser2929 on March 24, 2020, 11:57:12 AMDid you add arcade sprites? They look bigger than usual.
Quote from: MathUser2929 on March 24, 2020, 01:09:39 PMOh, ok.March 24, 2020, 01:36:30 PM - (Auto Merged - Double Posts are not allowed before 7 days.)Have you considered adding the graveyard?
Quote from: Lucas Dext5r on March 23, 2020, 09:00:23 PMHello! Today I bring a novelty, this is a modified (and absurdly difficult to move) version of the SNES Ultimate Mortal Kombat 3. By the way, I had already released a version with new sounds and the "Bell Tower" stage, in which I had not been able to repair some flaws, but in this current one, I intend to repair the small flaws of the previous one and innovate in the hack world for this console and game !! Initially I want to bring back as many stages of the MK3 as possible, along with the sounds that tell the name of the chars and animalities, but as everything happens gradually, here are some of the modifications i did:* 13 stages in total (6 of the MK3 that were missing)* Sheeva finally available!* New color palette for some characters* New sounds!Vídeo: https://www.youtube.com/watch?v=B8sEWqqhq54-- ATTENTION!!---1 - To enable Sheeva in normal mode, you must first activate the code "Kooler Stuff" and enable the motaro in the selection of characters, and only. When the Motaro window opens a second time, you then select, and even though Motaro's "portrait" is still there, you will see that Sheeva appears as selectable (also works in 2x2 mode).2 - Sheeva's Brutality commands are: Y, X, Y, X, X, Y, X, Y, X, A, B3 - The phases "The Bridge" and "The Balcony" still do not appear in the Kombat Zone due to some problems related to the spaces in the Slots, but this will be resolved soon (the second phase mentioned loads normally when fighting against Motaro)4 - Some stages still don't give the hook that lead to the top one, but that will also soonwill be resolved.5 - This hack is in progress and could undergo many changes, so be aware of the possible flaws.6 - This hack does not work on ZSNES (since the rom has 8Mb), but i believe that in the most modern flashcards (like SD2SNES) it can get normal.Soon more updates !!
Quote from: Rodimus Primal on March 25, 2020, 02:22:51 PMAwesome. Adding in the missing content is well worth it for sure. Though I wish Sheeva was selectable from the start. Have you considered rearranging the select screen to match the arcade a bit more? To my understanding, the graveyard was not present in any 16 bit version of MK3. Only way to fit it would be to port it somehow.
Quote from: Vanya on March 31, 2020, 04:23:47 PMWell to be fair MK Project is a fan game made in MUGEN, not a ROMhack.
Quote from: gledson999 on March 31, 2020, 06:27:58 PMCOngratulation for this hack, i hope you fix the Motaro portrait and add sheeva portrait from MK3 SNES, but this hack is very interesting
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