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Author Topic: GB/C - Editing sound (music or sfx) and text  (Read 1017 times)

Corver

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GB/C - Editing sound (music or sfx) and text
« on: February 24, 2020, 05:02:44 pm »
Even after reading the GBCPUman I can't find where the text for dialogs nor the one for sound. I'm not very experimented in rom hacking, and I'm aiming a bit higher than a simple sprite modification, so I'm willing to learn.

Thank you !
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Jorpho

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Re: GB/C - Editing sound (music or sfx) and text
« Reply #1 on: February 24, 2020, 08:39:55 pm »
Why don't you start by saying the name of the game you want to modify?

Editing data in a Game Boy game is not going to be substantially different than it is for any other console.  See:

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Corver

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Re: GB/C - Editing sound (music or sfx) and text
« Reply #2 on: February 25, 2020, 07:55:12 am »
The game is Sword of Hope 2.
Thank you very musch for the documentation !

February 25, 2020, 03:02:16 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
After some research and experimenting a bit, I don't need help for the text, although i am still curious about how to change the sound data.

If anyone needs the table for Sword of Hope 2, know i have it.
« Last Edit: February 25, 2020, 03:02:16 pm by Corver »
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Stories8106

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Re: GB/C - Editing sound (music or sfx) and text
« Reply #3 on: March 09, 2020, 10:06:37 am »
Are you trying to inject music? Or modify?  I'm curious because I want to know how to add music to Dr. Mario

Corver

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Re: GB/C - Editing sound (music or sfx) and text
« Reply #4 on: March 09, 2020, 01:34:39 pm »
I justt want to modify the music, not add some.
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