Stats above the maximum values allowed by the vanilla game are outside the scope of FF6Tools. Maybe there's a hack out there that allows larger values? I could potentially add an option to increase the maximum values, but it probably wouldn't work without some pretty extensive assembly hacking.
February 10, 2020, 08:51:07 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
The level progression editor for the SNES/SFC versions (US/J) is now live
! It's a pretty tedious to make major changes but I am planning to eventually add some standard math functions (linear, exponential, quadratic). I also need to add a plot legend - right now it's hard to tell which curve is which.
Some preliminary functionality for FF4 Advance is also live (US version only, European and Japanese versions coming soon!). A lot of things will corrupt your ROM if you save, but you can try it out if you want. The map editor saves changes to the map backgrounds, but triggers are still a little iffy. You can also edit character and monster stats.
If anyone has feedback, please let me know. Keep in mind that I'm still working on the FF4 Advance support, so you can expect some crashes and bugs, especially when saving.