Hey guys please stop necro-bumping this thread. This project project has not made any significant progress since like March of 2020. I haven't made a worthwhile post in this thread since page 14. I don't know when or if I'll get back to it. If it goes quiet for a long time, it should only be bumped if you've got something to add...
personally, I need to re-work the OP because i've gotten a little ahead of myself on planned features I don't even have the skill to add. I'll clean up the OP when and if I get back to working on this. But the scattered mess that is the SMB3 part of the game isn't really calling me at the moment.
Since i'm here I might as well clean the slate of replies.
I posted this a while ago, and I got a satisfactory reply, but after thinking it over for a while, I'm leaning towards disagreeing with that reply.
To anyone who argues that SMB used a darker color scheme because there "weren't that many colors to choose from on NES hardware", how come we see brighter colors in SMB2 and SMB3, which are also for the NES? I'm thinking maybe the developers at Nintendo used a darker color for another reason.
Then again, I'm not sure, but maybe I'm wrong, and the lighter colors do work better for an upbeat platformer. Please have patience with me, because I do have somewhat limited knowledge on what makes the grade for a great game.
Am I missing something?
The sky color isn't changing, i'm keeping it light. I wouldn't know how to change the sky color anyway. Now please pay no attention to those poll results.
Hey, I like how this project is looking so far! Is the SMB demo gonna be separate from the SMB2 demo? Also, the SMB2 demo has a problem: the above ground background is missing, as well as all of the blue on Peach.
The blue on peach isn't implemented on the demo since I have to do color pallet editing for that. It would be in the final version. not sure what the issue is on the above ground background. Nobody else had that problem. The SMB1 Demo, if I decide to make one, will be separate as well.
Hey, noticed you guys were talking about bushes. Here's my try : https://imgur.com/a/0yJbfxB
This is excellent. Much more closer to the NES version than my attempt. However, the bushes in All-Stars are actually animated, as you can see from this outdated gif from earlier in the thread.
This is super cool! I think it'd be great if you could open up a Discord server for this project. It would be a lot easier to reach you and see the newest updates when they're finished, along with community submissions/suggestions for sprite adjustments. It's also much easier to navigate than on these forums. I'd really love to join if you decide to make a server!
I'm not really interested in having a discord server, this thread is more than enough. I'd only want to give my discord info to people helping directly with the project and even that i'm kind of iffy about since i'm not very social.
EDIT: I want to emphasize that this project isn't officially canned and i'll happily release everything I have up to this point in the event I decide to. I'm just tired of seeing this thread keep rising to the top when there's still nothing new to add. Lord knows I did my own share of unjustified bumping. I think this post may have been a bad idea in hindsight, I didn't mean to upset anyone.
I think instead of requesting no further bumps I should have instead stipulated that i'm open for PMs if someone would like to help directly.