Well, don't worry. All I had to do was press the + button a couple of times, a solution that Justamariofan suggested. Mario sprites are done. I tried to do Luigi but he just looks worse than your sprites, so I've kept them as is. https://drive.google.com/file/d/1nzxZq87nFyONUEXrw20O6p-9GF932EbW/view?usp=sharing
Thanks for that, i've put them into the game. I notice you also made Mario a bit rounder. I always felt like he was rounder on the box art but I wasn't sure how far to push it.
So I may have edited this off-hand, but I edited unused sprites for SMB2.
-Mario, Luigi, and Toad (ALL Super) may look like the used versions with a slight bit of changes, but for small and Peach, I may have also referenced the NES.
-The blue on Peach is somewhat different from what is planned... I think.
-There are a few flaws, example: the shading in Mario's gloves for character select is red.
-This isn't mandatory to use, but if you like to, and maybe fix a few flaws.
WARNING: This image is 4x the actual height.
https://imgur.com/Ta5XnC8
And about the Mouser options... I edited the pink and bluish-green palettes
Pink Mouser: R:31 G:22 B:25 R:30 G:10 B:16 R:26 G:2 B:9
Bluish-Green Mouser: R:22 G:31 B:28 R:10 G:30 B:24 R:2 G:22 B:16
-This isn't mandatory to use, but if you like to, go ahead
WARNING: This image is 4x the actual height.
https://imgur.com/ULiQfdE
My eye for subtle changes isn't really great so you'll have to let me know exactly what is different here...
The obvious ones are that you opted for giant headed small Mario, Luigi, and Toadstool.. though Toad is kept the same. I know that was a thing in the original NES game, but I feel like it looks a bit ridiculous so idk if I want to revert back to that change.
As for Mouser, I've talked to DarkSamus99 so it seems "Mecha Mouser" for the 2nd encounter might be back on the table. But just in case, I wouldn't mind having the pallet for the 2nd Mouser encounter. If we can't do mecha mouser, then I'd still like to incorporate the green into the 2nd Mouser.. although I'd kinda like to keep the inside of his mouth pink, so I might just make his fur green instead.
Hi! I've been watching from the shadows for a long time, and as a fellow person who loves the manual/character art, I'm very excited for this project! You've done an excellent job and are a great artist.
I have a question, though - I was wondering why for the Ninji enemy, you went with the buttony artwork that was used for later iterations of the character (starting with SMW) versus the original Doki Doki Panic / SMB2 manual art that gives them teeth/claws.
(Looks like Supper Mario Broth has done an article on the Ninji evolution too: https://www.patreon.com/posts/supper-mario-10-28117296 )
I tried searching the thread again to see if it's been brought up before, but I couldn't find anything.
I'm just curious - I personally enjoy the original teeth interpretation more than the buttons, but that might just be because I grew up with the SMB2 manual :>
EDIT: I just found your mention of the Ninji at the very end of the OP, but I can't seem to figure out how to delete this... perhaps I have to wait for moderator approval :/ I guess you can still comment on your reasoning if you wish!
Yeah, as you saw on the OP, I think the original Ninji look pretty bad and would rather base it on how they looked in SMW, Paper Mario, and Mario Advance. The way it looks like they're wearing a purple suit with just their eyes showing is more in line with being little walking "Ninja Stars". It's a personal preference thing. Although since Ninji only have two sprites, it should be super easy to make a corrected version that restores the mouth. I wouldn't be offended if people iterated on what I've done to suit their taste. YYCHR is really easy to make small edits like that.
On a side note, there's been this "Where it started, how it's going" meme spreading around twitter, and I think it paints a pretty nice picture of the progress made since this project began.


To think I was actually going to leave this at just changing Mario's idle pose in SMB1 and flipping the shirt and overalls colors in SMB2.