11 March 2016 - Forum Rules
Started by pocket, January 10, 2020, 09:11:21 PM
Quote from: pocket on February 24, 2020, 10:58:38 PMEDIT: Always weirded me out how Toad kinda looked like he had a ears, a nose, and a little bit of hair in the minigame houses so I changed him to look more like his art, and also made him more lively.
Quote from: Domino089 on February 25, 2020, 02:58:21 PMSince you mentions the minigames houses I would love to see Mario and Luigi according to the transformation they have at the moment, the original game only shows us Mario (Luigi), Super Mario (Luigi) and Mario (Luigi) Raccoon. Missing (Mario and Luigi) Fire, Hammer, Tanooki and Frog (For these the original game only employs Super Mario (Luigi)). I know that you do not have the ability to do this but it is possible that you include it in the requests list maybe someone is interested in doing so and can redirect the appropriate image of Mario and Luigi according to the suit they have at the time.Something that if you can fix in the mini games house at the moment is the image of small Mario and Luigi they need white gloves and if possible fix their eyes and put the white part
Quote from: PresidentLeever on February 25, 2020, 05:46:02 AMI like it!New toad looks good too, though it seems you've simplified the shading of his head a bit so it's a tad flatter.
Quote from: WebSlinger on March 03, 2020, 02:17:20 PMStill need any help with the rom? Text hacking or anything? Seems all my replied get ignored for some strange reason.
Quote from: Razieldemon on March 03, 2020, 03:25:53 PMmaybe the thread was moving too fast... hes said a few times hes open to help. Id love to see a variant where luigi physics gets some love in smb1 smb2 smb3 and smw as an alternate hack of this. Id take an adjusted x axis and y axis mod if itd perform well.
Quote from: pocket on March 03, 2020, 11:48:52 PMI did reply to you, check the bottom of reply #264, but in a word, yes I still need help, but I'm still waiting for darksamus933's build script before I do anything other than editing pixels
Quote from: pocket on April 22, 2020, 06:04:13 AMI haven't thought to check until the Mario Maker Update reminded me to come back here and peek at my topic... it's funny that even though they gave the SMW Koopalings a facelift, they still look all kinds of gnarly and retain their incorrect colors. Maybe the world just isn't ready for correctly colored Koopalings in SMW style.
Quote from: punkyroo on April 28, 2020, 05:59:05 PMI as well registered to this forum because I was inspired by this project!! I LOVE SMB2 and honestly wish there were more games like it. I was looking into getting into romhacking purely to create a new SMB2 similar to "Return to Subcon." I was particularly interested in hacking the SNES version.I am new to rom hacking (so would like some advice on where to start for SMAS - SMB2) but I have a lot of experience in graphic design and writing code.
Quote from: DarthMJS on April 29, 2020, 01:00:48 AMI know i am late to the game here but I just wanted to say that the work that was put into this project is absolutly amazing and I am really looking forward to checking out the final version. Take as much time as you need with the final product. My apologies if this was mentioned and i missed it, but are you changing any of the level backgrounds or is that staying the same? like example, the "bonus" mario pic when you enter the first pipe in smb1. wouldn't mind the music being restored if possible too.Loving the nostalgia.... keep up the great work!
Quote from: pocket on May 02, 2020, 02:50:41 AMI'm not sure if this is much help to you, but if you look for Yoshifanatic's disassembly, you could make the All Stars version of SMB2 a stand alone game without losing the ability to save the game, so if you want to hack SMB2 but you specifically want to hack the SNES version, that might be something to consider. Same thing goes for any of the SMAS games really, but I wouldn't recommend it for SMB1 or TLL until someone can get the brick physics patch working for the disassembled games without them crashing.
Page created in 0.097 seconds with 20 queries.