For the mushrooms, we can see that it is planted in the ground in the original screenshot (no outline at the bottom). That was what I meant.
EDIT : in the Snes version, light comes from the front, as it seems with the trees and pipes, so the shades should be on the left and right sides of the mushroom? In fact I'm not sure about how source of light are handled. Maybe it's not coherent for all elements. Or it comes from the front but slightly on the left. Which means shades on the left, but more on the right. Sorry if I'm not clear.
I'll see what I can do.
My issue with the seal is that because of how small and fast it is, I wouldn't have any idea what I was looking at if I didn't already know it was a seal.
I agree, that's why I was apprehensive about using it. Though I guess the same problem existed for the Geno doll. I just didn't want to stick with Monty Mole. So unfitting.
Edit: I have a few critiques on various sprites you've showcased in the original post.
- Princess Peach: The solid black line at the bottom of her crown looks odd to me. Perhaps make it less dark?
- Ostro: Perhaps make the beak just a tad smaller.
- Porcupo: I suggest making the spines a little more apparent to make it more obvious that the player will be harmed by jumping on this enemy.
- Thwomp: I'd make him slightly more grey-blue for more of a granite look.
Better? As for thwomp, I had the same thought, but i'm going to save pallet work for later. Every I need to change to a new rom ( which so far has been twice, and i'll likely end up doing it a few more times once I patch in the Kings and the eventual Super Mario All-Stars+World Version ) I have to do all the pallet changes over again. So i'm going to leave notes on what pallets I hope to change on the OP so I can do those once i'm done.
The seal can be made bigger, there's still room in vram. I can easily make it stand in place too, and not move around.
Just give me the new graphics and I'll handle the rest.
You're such a big help to this project, thank you so much!
Well before I send the graphics, I think it's time for some straw polls.
I used the King of water land to test my Seal. You can see some issues because my seal is still slightly too big to place over the King of Water, and I didn't account for the crown, but for the most part, you get the idea, and it can be tweaked later.
I don't recall any seals ever showing up in the main Mario series so I had to dig into other spinoffs, and based him on clapper the seal from Donkey Kong Country 2. Extra fittig for the King of Ice Land since Clapper has frost breath.
But before we settle on a Seal, how do we feel about Penguins?
Penguins have been a Mario staple ever since Mario 64, which is what I based it's appearance on. My only apprehension about them is that they were introduced after the SNES era, but that would bother me more if it was an individual character rather than animal. ( The crown being in the same spot is a mistake on my part and the whole design would likely be tweaked in the end anyhow )
And next, we're moving onto the dogs. I have two options.
On the right is basically just based on the regular ol' dog from SMB3, just updated a little. And on the left is based on a pretty deep cut, this dog like creature from the Super Mario Bros. Anime movie, which fittingly enough, was actually a Prince transformed into a dog by Bowser.
It's not a complete likeness, since that thing had a caterpillar like body and a rounder head, I thought that would be for the best since not everyone would recognize it, but at least this way you get across that it's a dog.
So, let me know how you feel.
About the Ice Land King: https://strawpoll.com/1z94z7kx
About the Grass Land King: https://strawpoll.com/z3d6gpka