11 March 2016 - Forum Rules
Started by pocket, January 10, 2020, 09:11:21 PM
Quote from: pocket on February 12, 2020, 01:44:43 AMWhat is it you'd want to edit? I was actually thinking of making .bin files of completed sheets publicly available in a MEGA link so people could help out and edit if they wanted to.
Quote from: CoolCatBomberMan on February 12, 2020, 03:34:10 AMIf you really want to go crazy with funky enemy designs, then how about referencing the All Night Nippon version of SMB1, somehow? Just a thought.......
Quote from: Domino089 on February 12, 2020, 03:13:35 PMIt would be great if these possibilities are included for both SMAS and SMAS + SMWSuper Mario All Stars and Super Mario All Stars + Super Mario World:• Super Mario Bros 1, Super Mario Bros 3 and Super Mario World: when we only play with player 1 have the possibility to choose whether to play with Mario or Luigi
Quote from: Razieldemon on February 12, 2020, 06:46:30 PM@pocketI have done some pixel art in the past. If you got a set of background details or character sprites youd like to skip for now let me know and I can give them a shot. I dont expect my work to be in the final build but I can certainly try and see what you think.I did have some artwork for powerups a long time ago as an example and they were all based on artwork.
Quote from: PresidentLeever on February 13, 2020, 02:25:11 PMWell how about the SMB1 sprites and the bomb from SMB2 to start with?
Quote from: pocket on February 13, 2020, 08:33:24 PMHere's a link to the sprites:https://mega.nz/#F!Deox0QaJ!QzY1h8QMFx-B0x_nO3rADA
Quote from: PresidentLeever on February 14, 2020, 05:58:17 AMOk but how do I extract these? I tried changing the file extension to zip but then it says the archive is damaged.
Quote from: pocket on February 14, 2020, 12:48:25 PMYou just open them in an editing program like YYCHR.
Quote from: pocket on February 14, 2020, 06:03:21 PMI'm sorry, I'm not making this difficult on purpose, I'm new to hacking and I thought YYCHR was a common tool for editing graphics, and I thought supplying the .bin files as they are within the rom would be the best way to ensure that it uses all the right colors and is the right size so it works when inserted into the game.I actually used this tutorial to learn how to use YYCHR https://www.smwcentral.net/?p=viewthread&t=88328 But I think I completely misunderstood what you were asking for, it sounds like you just wanted a PNG image to edit in MS paint or photo shop? I can give you bob-omb right now, but a complete Mario sheet will take a little time. I'll edit this post when it's done.EDIT: Here's Mario.Things to keep in mind: Mario's face looks different in some poses because they're still unedited from my first few attempts at SMB1 Mario, and there's obviously still some sprites I never got around to editing like his "shrinking/growing" sprite, and most of small Mario.
Quote from: PresidentLeever on February 14, 2020, 08:02:42 PMThanks, you know it might be. I'm just a noob when it comes to the SNES scene so the tools are all new to me. Anyway here's what I'd to for the bobomb from SMB2 - light source from above with more of a shine to it, and it also attempts to use the secondary light source thing they do in a lot of the mario artwork. This is 3x. It's a shame you can't just click an image to make it bigger here like you can on pixeljoint for example.
Quote from: PresidentLeever on February 15, 2020, 06:18:12 AMAlright cool, glad I could help! Yeah I suppose that's fair. Although those highlights tend to be about as thick as the black outlines are, it might be impossible to do the secondary light source consistently for some sprites anyway. Nice, so do the kids all have to share the same subpalette of 15+1? a nice last touch, would be having the lower half of their faces be the more light pink/peach like in the art. For Larry's hair, it could have more contrast and a cyan-ish highlight if that's possible. And for Ludwig's hair, you're now doing the secondary light source thing on the lower part of it whereas before (and in the original) it's shaded darker there as if lit from above. I think I prefer the star on Morton's face being larger like you did before honestly, it doesn't quite register as a star shape now. Lemmy's mouth seems wrong, it's not supposed to be elongated out from his face like that, it's supposed to be wide and just a bit longer for the upper half. It now looks a bit like a duck. https://vignette.wikia.nocookie.net/villains/images/7/74/Lemmy_SSBU.png/revision/latest?cb=20181206161616https://pbs.twimg.com/profile_images/827959740214964225/36nko_Cz_400x400.jpgWendy and the others look great to me, nice work on the red glasses. Edit:Could you also share your .pal file for yychr? I assume the SMW one mentioned in the guide is different.
Quote from: JacobLeBeauREAL on February 17, 2020, 10:55:04 AMHonestly, I think that if you collabed with someone who is skilled at coding, you and that person could make the definitve SMAS experience.
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