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Author Topic: Mega Man 5 GB - Rom Map data  (Read 692 times)


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Mega Man 5 GB - Rom Map data
« on: January 10, 2020, 12:30:37 am »

I'm trying to figure out where in the rom does what, such as what data is giving enemies hit points, weakness, sprite, movement, etc. in Mega Man 5 GB rom. As you see there's no data on internet, so I want to try compile one myself (or maybe you of you could help compile one for me).

I figured maybe using rom corrupter will help me spot something changed in game and then try narrow down to specific address, but I had no success (it was either softlock or nothing)

Best I could get was so far I figured rom ranging between 65000 to 67000 (just wild guess) had to do with stage select graphic / text.

Could anyone tell me better technique to get this done better or link me to a guide to understanding rom map?