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Author Topic: SMB1 - Add top tile to ground  (Read 953 times)


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SMB1 - Add top tile to ground
« on: December 25, 2019, 06:29:30 pm »
Hello. I've been hacking SMB1 for a bit and I've gotten the hang of it. Although, I'm working on a hack that uses SMB3 Graphics, and because I'm using the checkerboard ground from the title screen/castles as the ground graphics. I'm wondering if it's possible to add a custom top tile to the ground object. Thanks in advance if you can answer this.


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Re: SMB1 - Add top tile to ground
« Reply #1 on: December 27, 2019, 10:15:57 am »

If I get it rigth, you are using the R tile as ground.
So L tile isn't being used.

I think you can edit this left tile to the custom object that you need.

If I remember correctly smb1 is very compact and dont have empty space. I don't think that you can add more graphic tiles. But maybe I'm wrong, some time have passed since I edit a nes game.

Good luck buddy.