Section 1: Road to Lugia
- Turn off Roaming in Celio's script
(open the editor, go to 0171035 and replace the 25 29 01 there with 00 00 00)
- Offshore Platform Map (3.50), located in Trainer Tower Map (3.62)
- Sign at Trainer Tower Map (3.62)
- Block edit: Entrance door (30B-30D & 313-315)
- Newborn Crater Map (3.51), located in Water Labyrinth Map (3.55)
- Sign at Five Island Map (3.16)
- Cloaked Cavern Map (3.52), located in Cape Brink Map (3.47)
- Block edit: 'Warpable' 'stand behind' 'middle' waterfall block (20B) (see Base)
- Block edit: 'Bubble animation?' 'Stand behind' 'lower' waterfall block (74) (see Base)
- Block edit: 'Bubble animation?' 'Stand behind' 'upper' waterfall block (2E) (see Base)
- NPC at Two Island PKMN Center (33.2)
- Change Cape Brink (3.47) and Two Island (3.13) maps
- Import Three Beasts Scripts+flag map script+catch map script+item scripts in these dungeons
- Remove Roar from the Three Beasts' move learnsets
- Add Old Woman to Monean Chamber Map (2.27), add script+map script
- Add Brendan (facing up)+script to Navel Rock Map (2.55), add rocks from collapse, making only Lugia accessible
Section 2: Road to Celebi
- Import Pattern Bush Map (1.121), import Oak's script
- Change the description of the 'Letter' key item
- Import Lady Selphy script, assign to Selphy (Map 39.0)
- Import:
- MAP Flashback Appear Script 1 to Lost Cave (2.12)
- TILE Cutscene Trigger Script 1 to Lost Cave (2.12)
- MAP Flashback Appear Script 2 to Lost Cave (2.13)
- TILE Cutscene Trigger Script 2 to Lost Cave (2.13)
- MAP Flashback Appear Script 3 to Lost Cave (2.17)
- TILE Cutscene Trigger Script 3 to Lost Cave (2.17)
- MAP Flashback Appear Script 4 to Lost Cave (2.19)
- TILE Cutscene Trigger Script 4 to Lost Cave (2.19)
- MAP Flashback Appear Script 5 to Lost Cave (2.21)
- TILE Cutscene Trigger Script 5 to Lost Cave (2.21)
- MAP Flashback Appear Script Final to Lost Cave (2.22)
- TILE Cutscene Trigger Script Final to Lost Cave (2.22)
- Import Celebi script+catch map script
Section 3: Road to Jirachi
- Add Leaf to Cerulean Cave Map (1.74), import her script
- Add Leaf to Cerulean Berry House Map (7.9), import her script+map script
- Import/replace Berry Gramps' script. Edit map (7.9) (replace sign with a fourth plant) and remove the berry record script
- Add sign with 'Leaf's House' to Cerulean City Map (3.3), both map edit and script.
- Import Meteorite script, assign to script tile on Outcast Island Map (3.58)
- Import Altering Cave Map (3.53)+edit wild Pokémon there
- Import Jirachi script+flag map script+catch map script
- Import Jirachi OW sprite
Section 4: Road to Deoxys
- Edit Three Isle Port Map (3.49)
- Edit unused Seven Island house Map (31.5), connect to Three Isle Port Map
- Add Giovanni to unused Seven Island house, import his script+map script
- Import Seven Island Old Woman script, assign to Old Woman in Seven Island house Map (31.0)
- Edit Rematch Room Map (31.1) (tiles, sprites and map script for Gio)
Section 5: Trainer edits
- Create Leaf Battle (019)
- Create Brendan Battle (01A) (Double Battle)
- Create Brock Rematch (01B)
- Create Misty Rematch (01C)
- Create Lt. Surge Rematch (052)
- Create Erika Rematch (053)
- Create Koga Rematch (054)
- Create Sabrina Rematch (055)
- Create Blaine Rematch (056)
- Create Giovanni Rematch (057)
- Create Rocket Giovanni Rematch (058)
- Alter Giovanni's team (015E)
- Up the E4+champ Mon's levels by 2 (019A-19D+01B6-1B8)
- Create Oak Battle (01FF)
Section 6: Weather/aesthetical changes
- Change Icefall Cave Maps' (1.110-1.113) weather to Three Snow Flakes
- Change Dotted Hole Maps' (1.116-1.119) weather to Underwater Mist
- Change Dotted Hole Map (1.120) weather to Cloudy
- Change Pattern Bush Map (1.121) weather to Rainy Weather
- Change Altering Cave Map (1.122) weather to Cloudy
- Change Navel Rock Map (2.0) weather to Heavy Rain with Thunder Storm
- Change Lost Cave Map (2.22) weather to In-house Weather
- Change Cape Brink Map (3.47) weather to Rainy Weather
- Change Bond Bridge Map (3.48) weather to Cloudy
- Change Altering Cave Map (3.53) weather to Mist from Top Right Corner
- Change Outcast Island Map (3.58) weather to Rain with Thunder Storm
- Change Green Path Map (3.59) weather to Rainy Weather
- Change Water Path Map (3.60) weather to Cloudy
- Change Trainer Tower Map (3.62) weather to Cloudy
- Change Sevault Canyon Map (3.64) weather to Sand Storm
- Change Viridian City (Gym) Map (5.1) weather to Sand Storm
Other additions are gonna be more Leaf fights throughout the game (second rival basically), making Porygon easier to get in Kanto, some Admin fights for Team Rocket, a bit more fleshing out of Giovanni.
Besides, I actually wanna try and make new routes instead of new dungeons. I'm perfectly capable to do so, including adding new NPCs, trainers, events and all. The only stupid thing that makes it difficult is the inability to edit the Town Map graphics. It looks a bit unpolished when you can visit new routes but they won't show up on the map. Really frustrating, since I can add so much yet get held back by something silly as the Town Map graphics.
If I'd replace the dungeons with these new routes (which would be around Four Island, basically making the place larger), the Legendary Beasts would roam these routes, instead of being in new dungeons.
January 12, 2020, 06:44:28 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
I'd like to eventually expand this hack to add more stuff to Kanto itself, rather than just Sevii.