What would be the recommended method for extracting pixel tiles from Castlevania Symphony of the Night?
I am looking for a method to pull the sprites en masse from C:SotN if possible or 1 by 1 if necessary.
The palette data is also important to me.
Also any suggested tools that are helpful for PSX games in general. I don't necessarily need anything for pumping back into a playable PSX disc, just get assets from it. Any suggestions?