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Author Topic: NES RoboCop with Arcade sprites  (Read 18183 times)

SomeOldGuy

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Re: NES RoboCop with Arcade sprites
« Reply #60 on: February 15, 2020, 08:04:03 pm »

Hey Everybody!  ;D

New Patch:
http://www.mediafire.com/file/dlcis7j3tfpjwxf/RoboCop_-Edit_9.ips/file

A little progress on ED-209.  His cannon now lines up with his main body a little better.  Now I gotta figure out how to fix the rest of him.  Does anyone know of any tutorials for editing large scrolling bosses?  ;D
   


 



edwinmusic

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Re: NES RoboCop with Arcade sprites
« Reply #61 on: February 20, 2020, 02:45:25 pm »
Good job!!  :) :) :) ;) ;)

Kurrono

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Re: NES RoboCop with Arcade sprites
« Reply #62 on: February 22, 2020, 12:59:44 am »
Boss amazing work on graphics..now with Mesen I already hacked RoboCop with the movie OST..sounds amazing I might upload a video on YouTube soon...

SomeOldGuy

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Re: NES RoboCop with Arcade sprites
« Reply #63 on: February 22, 2020, 12:49:09 pm »
edwinmusic, thanks for the support!  Did you notice that the first boss has been replaced?  ;D

Kurrono, thanks for the kind words!  I hope you'll post up a link to your video, I'd love to see what you've done.  ;D   

I think I've figured out how the game is drawing ED-209 to the screen (see pic below).  Only 2 of his frames of animation have been reworked though and I don't think I'll have time this weekend to work on him. :(   I'll be sure to post a patch when work on him is a little more complete. 







ShadowOne333

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Re: NES RoboCop with Arcade sprites
« Reply #64 on: February 22, 2020, 02:07:26 pm »
This is coming along quite nicely!
Really love the changes made so far :)
I will include this one in my main hacks repertoire for sure!

Noside

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Re: NES RoboCop with Arcade sprites
« Reply #65 on: February 22, 2020, 02:55:09 pm »
Amazing work here! so pro that DATA EAST couldn't even pull it out itself. :thumbsup:

sics

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Re: NES RoboCop with Arcade sprites
« Reply #66 on: February 24, 2020, 07:06:02 am »
It's great to see that you're getting your goals, congratulations!!! :laugh:

SomeOldGuy

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Re: NES RoboCop with Arcade sprites
« Reply #67 on: February 29, 2020, 11:43:23 pm »
Hey ShadowOne333!  Thanks man, I've been meaning to check out your Zelda Redux hacks.  I think I'll take a break from Robocop tomorrow and play through LoZ!   :)

Noside, yours has to be the best comment yet!  Thanks for that, that's quite a complement!   ;D

Thanks sics!  It's not easy, It keeps throwing new challenges at me, but eventually I'm going to make this game bend to my will!  :laugh:


New Patch:

http://www.mediafire.com/file/xvb0pfchaon9ers/RoboCop_-Edit_10.ips/file


He's still WIP but ED-209 is looking a lot better.




« Last Edit: March 26, 2020, 11:19:13 am by SomeOldGuy »

Kurrono

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Re: NES RoboCop with Arcade sprites
« Reply #68 on: March 25, 2020, 12:28:55 am »
Promise is a promise about Robocop-mesen with custom music like snes msu1
chack it out SomeOLdGUy...

https://www.youtube.com/watch?v=keESnjaVm38&feature=youtu.be

SomeOldGuy

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Re: NES RoboCop with Arcade sprites
« Reply #69 on: March 26, 2020, 11:12:09 am »
That's AWESOME Kurrono!  Great job!   :thumbsup:

Kurrono

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Re: NES RoboCop with Arcade sprites
« Reply #70 on: March 26, 2020, 04:56:39 pm »
Boss is there no way you can add jump feature to Robocop?
that will need some assembly hacking i know.. i dont have knowlwdge to do that..

only music area

SomeOldGuy

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Re: NES RoboCop with Arcade sprites
« Reply #71 on: March 31, 2020, 11:10:39 pm »
Kurrono, I'm sure there's a way to add a jump feature but I don't know how to code (yet), so I can't do it myself ((yet))!  Maybe if we eliminated Robocop's block capability?  This makes the game way too easy anyway. We could use this space for code to make Robocop jump.... or since the ROM has been expanded, make the program JMP to another area in ROM where there is more space for code?  I plan to study 6502 though, so who knows. ;D

Here's what I've been working on recently.

Get the latest patch here: http://www.mediafire.com/file/0fdd1kvxeau9opr/RoboCop__-_Edit_11.ips/file



This is my first draft redraw of the first stage.  It's not arcade perfect but I think it's pretty close for a NES port.  Check it out and let me know what y'all think!





            OldGuy



             ;D










Morinis

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Re: NES RoboCop with Arcade sprites
« Reply #72 on: April 01, 2020, 12:06:35 am »
Definitely an improvement  :thumbsup:
YouTube: https://www.youtube.com/channel/UCK5S3RZCjv0O6FmXlSgmHXg


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