Thanks
sics!

The screenshot from the previous post is an animation created to show how I want ED-209 to look in game. It was blown up 200% to make it easier to see but also made it look blurry (see actual size below). I haven't been able to figure out how to put this animation into the game yet but am trying to work through it.
As far as I can tell ED-209 is made up of 8 separate background images for his legs, 2 for the main body, and sprites for the arm/cannon. Do you guys know of a program that would allow me manipulate these backgrounds and reposition the cannon sprites?
November 17, 2019, 06:55:12 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hey Everybody!
Did a little work on the firing range bonus stage (still WIP) trying to make it look more like the arcade version and altered some palettes, most text in game is now green.
If you want to check it out, get the New Patch here:
http://www.mediafire.com/file/dd3yos5b5noctvv/RoboCop_%2528USA%2529_Edit_2.ips/fileBy the way, have any of you ran into a situation where you change a palettes colors in the rom via hex editor and it reverts back to the original colors in the game? For example, if you change Robocop's palette, the first time he gets hit he reverts back to his original colors. Very frustrating for us beginners!

Is there a tutorial about getting around this that y'all can point me to?