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NES RoboCop with Arcade sprites

Started by SomeOldGuy, November 02, 2019, 05:54:49 PM

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SomeOldGuy

Hey Everybody! I'm working on a project to improve the graphics from the old NES RoboCop game and could use some help.  I'm trying to use redrawn sprites from the Arcade game but need to add tiles so the sprites show up correctly in my NES version.  You can see in the second image that robocop's elbow and back foot are cut off and ED-209 is gonna need a ton of work.  Any talented coders out there willing to help me take on this challenge?  ;D

The Patch

Newest: https://www.mediafire.com/file/ilaj6ulklc3jhj8/RoboCop_-_Edit_15.ips/file

Old: https://www.mediafire.com/file/d35pxs9bkzffg32/RoboCop_%28USA%29_Edit.ips/file         

Original NES 



My Version










Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

cartridge_rom

Amazing project, I have no knowledge to help but there are several experts here who could help you, for example the user Vasil who develops the incredible UMK3 port of Nes in MMC5, I could contact him in this link by private message:

https://www.romhacking.net/hacks/4052/



I think the project should be developed in MMC5 will get much more space and can add more colors and tiles so the sprites from the redrawn sprites of the arcade :thumbsup:

Good luck with the project is great. :beer:

SomeOldGuy

#2
Thanks cartridge_rom for the kind words and support!  ;D  If you think your friend Vasil would be willing to help, please contact him and let him know about the project.   
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

jimstrom

Yes! Yes! yes! The Robocop arcade sprite is one of my favorite sprites of all-time, and i was really disappointed when none of the ports tried to adapt it.

cartridge_rom

SomeOldGuy It's done

Good luck with the project, we will continue here the progress.

note:
you value releasing a demo later or releasing complete

ShadowOne333

Are there any comparison images we can look at without having to download and patch the rom? :P

SomeOldGuy

Glad someone out there shares my sentiment jimstrom.  I was pretty disappointed when I got this game as a kid too, which is why I'm attempting this.  Seriously, how do you screw up RoboCop? 

cartridge_rom, got the message, thanks!  If you guys want to see what I've been up to, I have no problem releasing a W.I.P. version of the patch.  Let me know.

ShadowOne333, I'll work on another image hosting solution.  I would use imgur but they want my phone number in order to register, so that's not gonna work.  Do you have any suggestions?  It's not the best solution but for now google drive it is.  Do the links work?

If I get some time this week I'll try to make a GIF to show how RoboCop and ED-209 should look in game.  Stay tuned!  ;D   
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

Psyklax

Quote from: ShadowOne333 on November 04, 2019, 02:13:17 PM
Are there any comparison images we can look at without having to download and patch the rom? :P

Those links aren't patches, they're pictures. The OP has just drawn some pictures, no hacking has occurred thus far.

I suppose since nobody else has offered to do it yet, I could put the graphics in myself. I'll have to look in the ROM to see how tricky it is, though.

SomeOldGuy

#8
Psyklax, I'll take all the help I can get but those are screen shots of the original and patch running in Mesen.  Much work has occurred, especially figuring out the scrambled mess that made up the title screen.  ;D

November 05, 2019, 07:01:50 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

Hope this works guys. ;D

Check out the patch here
https://www.mediafire.com/file/d35pxs9bkzffg32/RoboCop_%28USA%29_Edit.ips/file
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

cartridge_rom

Great start the game gains quality with your work. :thumbsup:

some impressions of the demo / work in progress

- Do the enemies look like children in proportion to Robocop, can sprites be enlarged or improved?
- Value adding the history / intro of the arcade or any of the arcade screens.
- The images of the Nes version are very funny between phases can be changed to other arcade statics, such as the
  example image

- Value improving phases or sprite buildings
- Change the color of robocop sequences to gray and remove blue

greetings and thanks for the demo of the project :thumbsup:

SomeOldGuy

#10
Thanks cartridge_rom!   :beer:  I'll try to change as much of the graphics as I can, and yeah, the bad guys are way too small.  I would love to make this into a port of the arcade game but that would require a coder and someone to do the sound/music.  Anybody willing to help???   

Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

Psyklax

Quote from: SomeOldGuy on November 05, 2019, 07:31:18 AM
Psyklax, I'll take all the help I can get but those are screen shots of the original and patch running in Mesen.  Much work has occurred, especially figuring out the scrambled mess that made up the title screen.  ;D

Let me clarify: ShadowOne333 asked if there were any pictures to look at instead of a patch, and I explained that the links you provided were indeed of pictures, not patches. I then (incorrectly) assumed that no hacking had been done thus far since your opening post didn't mention it, and you asked if "talented coders" could help. Hope that clears up the confusion.

cartridge_rom

I comment as curiosity and data
new Robocop arcade sprites could be applied to the Robocop vs Terminator game not released

apart from the poops of the virgin titles ... they say that it is the "best Robocop" of Nes in playability, but very poor graphically with small sprites and with a good history.


SomeOldGuy

Psyklax, Thanks for the reply.  I should have been more clear in my initial post.  Let me know if you still want to help.

cartridge_rom, Good question, I would have to take a look at the rom.  I imagine that it would be possible though.
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

Morinis

Some awesome shit man!  Loved and hated this game as a kid :P
ROM Hacker, Reviewer and Critic.

Don't Know What Else To Say So... <3 You!

SomeOldGuy

#15
Thanks Sinis ;D

An animation of what the ED-209 fight could look like.
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

sics

It looks great! Would it be possible for you to attach a screenshot without filters to better appreciate the robot's ED-209? :thumbsup:

Linktree  | Better a small finished project than a thousand giant ideas stuck in your system.

SomeOldGuy

#17
Thanks sics! :beer:  The screenshot from the previous post is an animation created to show how I want ED-209 to look in game.  It was blown up 200% to make it easier to see but also made it look blurry (see actual size below).  I haven't been able to figure out how to put this animation into the game yet but am trying to work through it. 

As far as I can tell ED-209 is made up of 8 separate background images for his legs, 2 for the main body, and sprites for the arm/cannon.  Do you guys know of a program that would allow me manipulate these backgrounds and reposition the cannon sprites?

             

November 17, 2019, 06:55:12 PM - (Auto Merged - Double Posts are not allowed before 7 days.)

Hey Everybody!

Did a little work on the firing range bonus stage (still WIP) trying to make it look more like the arcade version and altered some palettes, most text in game is now green.



If you want to check it out, get the New Patch here:
http://www.mediafire.com/file/dd3yos5b5noctvv/RoboCop_%2528USA%2529_Edit_2.ips/file

By the way, have any of you ran into a situation where you change a palettes colors in the rom via hex editor and it reverts back to the original colors in the game?  For example, if you change Robocop's palette, the first time he gets hit he reverts back to his original colors.  Very frustrating for us beginners! :banghead: Is there a tutorial about getting around this that y'all can point me to?

Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

SomeOldGuy

#18
Hey Everybody!

Did a little more work this past week, get the new patch here: http://www.mediafire.com/file/rv2u53y3xetxfgw/RoboCop_%2528USA%2529_Edit_3.ips/file

The bonus stage is still WIP but coming along. 


Also replaced the Mossberg 500 Bullpup in the HUD with a Tec-9.
Good times create weak men, weak men create hard times.  Hard times create strong men, strong men create good times...

Cyneprepou4uk

QuoteIf you change Robocop's palette, the first time he gets hit he reverts back to his original colors.

There must be another original palette somewhere else as well, which is used after being hit