Hello everyone, I would like to inform you all that I recently have been working on a remixed version of the original Legend of Zelda game for the NES. Creating solo, I've replaced the entire overworld and dungeons, as well as most of the text, providing a new experience for the game. It is currently being debugged via play-testing, and should be available for download soon.
New Overworld and Dungeons,
A More Difficult Second Quest with Wacky Dungeons,
A Steady Difficulty for Each Quest
Note that this hack isn't as massive as other LoZ hacks such as Zelda Outlands, as I have not changed the graphics, sound, or story in any matter.
The only purpose of this hack is to provide a new and fun experience for people new to the series as well as veteran players (such as myself).
This project originally started when I discovered Zelda Tech, in which I began changing the overworld just for fun. I then found out about Dungeon Master, another game-editing tool which is compatible with Zelda Tech. Using these two pieces of software, I remixed the game completely over the course of 3+ weeks, working on and off for hours at a time.
I will attempt to release the hack as soon as I can, which simply is when I verify that the both quests are possible, there is no bugs, glitches, or empty rooms in the finished release, and that the difficulty is balanced and fair.
Hopefully that's soon!
Open spoiler for maps:Update List
This list is to show updates made to the game over time.
0.1: Remix Started
0.2: First playtest, fixed overworld issues and impossible dungeons
0.3: Fixed crashing 4-way rooms in dungeons, fixed overworld clipping out-of-bounds
0.4: Fixed more dungeon and overworld errors, added dungeon 7 as it was previously inaccessible
0.5: Fixed Grumble, Grumble rooms, added more secrets
0.6: Posted onto RomHacking.net, fixed more overworld errors
0.7: Patched up holes in dungeons (eg. empty rooms, enemyless rooms, etc.)
0.8: Tested each dungeon in quest 1, all should have enough keys to complete them in one run.
0.8.1: Tested all quest 2 dungeons, no errors or bugs in dungeons anymore, patched more overworld clips, made rupees easier to obtain
0.9: Changed old man dungeon rooms to the correct palette, text should be the correct color now.
0.9.1: Fixed even more overworld clips.
0.9.2: There should be less water on the overworld now. You can stop making jokes. xD
0.9.3: Added missing blue ring to dungeon 5, should be accessible mid-game now.
0.9.4: Added missing arrows to dungeon 6, so the dungeon is now possible. Also added more rooms to overworld to make the ocean more like a river, and updated dungeons with speedrunning routes. Game release very soon!
0.10: Encountered game crash with warp rooms, warp rooms completely abandoned and removed from game. Room modifications made to allow for accessibility of previously warp-only places.
0.10.1: Modified overworld rooms to make the overworld feel more connected and less linear. Added more shops and secrets in rooms which lacked subrooms.