Ya know… this makes me want patches for Mega Man 7/8 and Powered Up that make it so weapons don't refill on death, between Wily Castle stages, and makes the Wily stages in 7 and Powered Up one long chain of levels. Just 'cause.
Anyway, the concept of these patches are reasonably sound, I s'pose. It saves the player from having to waste all their lives to refill their weapons or grind enemies, both of which can be very annoying. But… yeah. Not for me. There's just something… nostalgic… about making a dumb mistake and paying for it. (Hello, Boo Beam Trap, in Mega Man 2.)
Great work, though!