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Author Topic: Mega Man X2 Relocalization  (Read 38892 times)

DarkSamus993

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Re: Mega Man X2 Relocalization
« Reply #240 on: January 05, 2020, 04:59:53 pm »
Alright, I updated those couple of things. I also tweaked the 'X-Hunter's Challenge' text (line 72), making it closer to the Japanese script.

I guess that's a tough one. I read it as him correcting himself since he's one of the few who know that X is a Mega Man.
It's supposed to be radio static breaking up his words.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #241 on: January 06, 2020, 12:49:50 am »
Ok, fair enough. I must have been overthinking it. XD

- Line 96: Capitalize "where".
- Line 176: Close space between ellipsis & "looks".

For Scrap Shoot, do we want to leave it as is? Or change it to Shot?
« Last Edit: January 06, 2020, 12:58:17 am by Ghaleonh41 »

Thirteen 1355

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Re: Mega Man X2 Relocalization
« Reply #242 on: January 06, 2020, 02:54:18 am »
Yeah, Scrap Shot sounds better in the end.
Helicoptering about till I find some ROM hacking treasure.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #243 on: January 07, 2020, 02:49:20 pm »
Ok. DarkSamus, can you make that change if you haven't already? With that said, I think we're done here.

blade133bo

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Re: Mega Man X2 Relocalization
« Reply #244 on: January 10, 2020, 02:29:53 pm »
Someone test patch logo mmx, and msu?
If use patch logo + patch msu = crash after kill Chill Penguin. :'(
Or use patch msu + patch logo = corrupt logo of the game. :banghead:
Can it be fixed? :angel:

I know it’s not very important, but I wish I had that option.

DarkSamus993

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Re: Mega Man X2 Relocalization
« Reply #245 on: January 10, 2020, 04:17:59 pm »
Someone test patch logo mmx, and msu?
If use patch logo + patch msu = crash after kill Chill Penguin. :'(
Or use patch msu + patch logo = corrupt logo of the game. :banghead:
The logo patch only overwrites the data it is replacing, there's no way it's conflicting with the MSU-1 code. Something is wrong on your end.

blade133bo

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Re: Mega Man X2 Relocalization
« Reply #246 on: January 11, 2020, 11:44:31 am »
The logo patch only overwrites the data it is replacing, there's no way it's conflicting with the MSU-1 code. Something is wrong on your end.
Tnx for the answer,  :-\

I got it!, after 3 times,  :huh:
Its emu, or my PC.
Regards.

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #247 on: January 24, 2020, 06:32:56 pm »
DarkSamus, HerSaki was trying to get in touch with you regarding an issue he's having with the JP version of X2.

DarkSamus993

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Re: Mega Man X2 Relocalization
« Reply #248 on: January 24, 2020, 11:06:11 pm »
Yeah, I know. With the long delay I've been meaning to get back to him. I'm going to be sending him my vwf code when it's finished. I was working on optimizing it, but my code ended up needing a major rewrite to fit the vblank timings for the epilogue. It's just about done, but some irl stuff has caused delays (health issues being the chief culprit). I'm hoping to get back to and finish the vwf code withing the next 2 weeks (that's my goal anyway, we'll see how well that goes).

Ghaleonh41

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Re: Mega Man X2 Relocalization
« Reply #249 on: January 25, 2020, 01:01:47 am »
Ok, no problem. I'll let him know.