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Author Topic: Zelda 1 Redux / The Legend of Zelda Redux  (Read 141681 times)

ifightdragons

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #400 on: September 19, 2020, 06:16:28 pm »
Absolutely love the inclusion of the subtitle on the title screen.
I particularly like your last (3rd) example, it's really classy in its implementation.
To put it simply; it just looks good.

mdtauk

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #401 on: September 19, 2020, 07:46:00 pm »

This one looks really good

ShadowOne333

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #402 on: September 19, 2020, 07:58:07 pm »
Just a bit of a note on the subtitle...

Due to attribute tables on the title screen, if I put the subtitle ABOVE the sword, I'm limited to only using the colours of the sword on the subtitles, hence why it's in blue (I could maybe make the deep blue a bit darker so it looks better), and if I put the subtitle BELOW the sword, then I can use black or its colour.

Let me know what do you guys think.

gzip

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #403 on: September 19, 2020, 08:02:51 pm »
Definitely the one with black text. :thumbsup:

AdamDravian

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #404 on: September 19, 2020, 08:20:09 pm »
Yeah, the black text.
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Supergamerguy

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #405 on: September 19, 2020, 08:30:27 pm »
Black text supreme :thumbsup:
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ShadowOne333

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #406 on: September 19, 2020, 08:47:18 pm »
So black text below the sword?
I can also try to recolour/repalette the sword to have a more deep colour for the letters if I were to put them above.
Take this examples in-game:

1- Original Sword colors / 2 - Deeper Dark Blue / 3 - Deepest Dark blue / 4 - Both deepest dark blue and more vibrant sky blue color
 


And here's the one with black letters below for reference:


Make your pics!
« Last Edit: September 19, 2020, 08:54:13 pm by ShadowOne333 »

Supergamerguy

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #407 on: September 19, 2020, 09:33:58 pm »
So black text below the sword?
I can also try to recolour/repalette the sword to have a more deep colour for the letters if I were to put them above.
Take this examples in-game:

1- Original Sword colors / 2 - Deeper Dark Blue / 3 - Deepest Dark blue / 4 - Both deepest dark blue and more vibrant sky blue color
 


And here's the one with black letters below for reference:


Make your pics!

Its heresy time! You could rework the sword into the Master Sword instead. I'm going to go prep the nuclear bunker now. :D
Dah-nuh-nuh-nah! Super fighting robot! Dah-nuh-nah-nah! MEGA MAN! Fighting.......to save.......the world!!!!!

CoolCatBomberMan

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #408 on: September 19, 2020, 09:34:54 pm »
Just a sidenote, wouldn't it be more approperiate to call the Magical Sword as the Master Sword instead?

Hyrule Warriors makes it clear that the Magical Sword is a different sword entirely from the Master Sword, so no.

AdamDravian

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #409 on: September 19, 2020, 09:43:47 pm »
Of those four options, I prefer number 4.

Its heresy time! You could rework the sword into the Master Sword instead. I'm going to go prep the nuclear bunker now. :D

I'm not a fan of backporting lore aspects of later games of a series to earlier games. I can appreciate the consistency this presents, but I think it's interesting to see how a series evolves over time. For instance, I really don't like how re-releases of Final Fantasy games tend to have bonus dungeons filled with bosses that first appeared in subsequent games.
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ShadowOne333

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #410 on: September 19, 2020, 09:59:04 pm »
Yeah it is confirmed the Magical Sword is different from the Master Sword.
The same would apply for Minish Cap or the Four Swords games, same for the NES ones, it's an entirely different sword from that of A Link to the Past, even if they take place in the same timeline.

That's one thing I set the bar when getting things from subsequent releases, when it breaks the story and its development into other games.

SpringSonic9187

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #411 on: September 20, 2020, 02:20:01 am »
So black text below the sword?
I can also try to recolour/repalette the sword to have a more deep colour for the letters if I were to put them above.
Take this examples in-game:

1- Original Sword colors / 2 - Deeper Dark Blue / 3 - Deepest Dark blue / 4 - Both deepest dark blue and more vibrant sky blue color
 


And here's the one with black letters below for reference:


Make your pics!
Whatever looks more readable.

The 4th one, perhaps.

Garmy

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #412 on: September 20, 2020, 03:13:37 am »
I think the black text under the sword looks best. It's a lot less cramped.

Speaking of cramped, I feel like it'd look better without the leafy box too.

IAmCaptPlanet

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #413 on: September 20, 2020, 04:28:43 pm »
i think the text looks a lot better above the sword myself

-edit--
actually, after looking for a moment or 2, it really look's great either way.

i love the darkest blue for the font in the above, and the space looks great with it below. either way is  :thumbsup:

ifightdragons

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #414 on: September 20, 2020, 04:37:18 pm »
I think the black text under the sword looks best. It's a lot less cramped.

Speaking of cramped, I feel like it'd look better without the leafy box too.

The leaves are iconic, can't get rid of 'em!

Garmy

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #415 on: September 20, 2020, 07:39:08 pm »
The leaves are iconic, can't get rid of 'em!

They ARE iconic but so is the 255 rupee limit and bomb walls you can't see haha

I like the Zelda logo, and removing the leafy border would let it breaaaaatheeeeee. It's like it's trapped in the box and it's sad to me

Supergamerguy

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #416 on: September 20, 2020, 08:06:20 pm »
They ARE iconic but so is the 255 rupee limit and bomb walls you can't see haha

I like the Zelda logo, and removing the leafy border would let it breaaaaatheeeeee. It's like it's trapped in the box and it's sad to me

If the border goes, the original sword design goes too ;)
Dah-nuh-nuh-nah! Super fighting robot! Dah-nuh-nah-nah! MEGA MAN! Fighting.......to save.......the world!!!!!

jimstrom

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #417 on: September 21, 2020, 09:32:07 am »
I like the fourth one the best, But would prefer the text to be black, if it can't be changed the Deeper blue is a nice alternative.

ShadowOne333

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #418 on: September 21, 2020, 08:46:44 pm »
I have updated the hack today with the title screen change, and I also made the change of changing "LEVEL-X" above the map while inside dungeons to "DUNGEON-X".

For the title screen subtitle, I went with this one (image in-game):


It doesn't the change the palette as much, and it still makes the subtitle have a good colour that's visible, but not as dull. Also, I kinda like the blue, makes good contrast with the red and black to make it distinctive.

lexluthermiester

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Re: Zelda 1 Redux / The Legend of Zelda Redux
« Reply #419 on: September 22, 2020, 01:48:04 am »
Found a slight issue. With all the GFX that have been changed the Link Awakening GFX patch now shows GFX inconsistencies. Bombable walls, burnable bushes stand out as they still look like the OG GFX. Just wanted to give you a heads up.