Sorry I didn't get right back. Life has been bizarre lately...
You're very welcome, glad to help!
I did find that the Links Awakening IPS has a few GFX glitches when applied to the newer IPS. I'll get some screenshot posted soon. Otherwise everything looks good!
Don't worry! It for sure has been strange as of late, but no hurries :p
I'll await for your screenshot to make the appropriate changes, thanks!
I did see on git that you are working to add a arrow counter. I will quote myself were I added a patch that does basically the same. I did make the the full heart container to a fragmented one. That one needed a entry in SRAM and the HUD table. To make it happen I had to be expand the table in SRAM and on the update table at CPU $302. Read the patch file for the DavePatcher. It will explain formats and what I put on what place. It might need slight changes for Revision 0.
So basically, what you did was add a custom icon and entry for a Heart Pieces counter?
I did add one for the Arrows, but that's as far as I went, I haven't really tried implementing it yet at all outside of just displaying the arrow in the HUD, no counter yet at all.
Very neat stuff!
Let me ask, from your tests, what RAM and SRAM offsets did you find were unused?
This might help for both the arrow and the 999 rupee counter too, and if there's enough unused memory, also a way to save to SRAM the number of hearts you saved the game at (as long as it is anything aboe or equal 3 hearts).
I'll take a look at your posts and replies, it's incredible information for sure, it will help a ton.
Many, many thanks!