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Zelda 1 Redux / The Legend of Zelda Redux

Started by ShadowOne333, October 10, 2019, 12:04:03 PM

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tacoschip

Quote from: ShadowOne333 on March 21, 2023, 03:20:28 PMI also included the dungeon_draw_beam.asm at the beginning of that file to implement the beam fix too.

The 2-pixel displacement bug also happens with stock game, which affects most-all hacks out there. So those who don't use the upgraded Redux sword swing will run into that bug (or the "Disable Diagonal Sword" patch).

ultimaweapon

These would all be interesting to add ShadowOne333. You should reach out to gzip for his permission.

https://www.romhacking.net/hacks/5937/
  • better_font.ips - Use a tighter, cleaner font
  • dungeon_music.ips - Dungeon music from Zelda: A New Light
  • fast_fill.ips - Fill hearts faster from fairy and potions
  • like_like_rupees.ips - Like-Likes eat rupees instead of the Magical Shield
  • low_hearts_sound.ips - Change the low hearts sound to a softer heartbeat sound
  • not_lost.ips - Modifies the lost hills and lost woods to become normal screens
Trust in the Heart of the Cards

ifightdragons

Quote from: ultimaweapon on March 22, 2023, 03:46:31 AMThese would all be interesting to add ShadowOne333. You should reach out to gzip for his permission.

https://www.romhacking.net/hacks/5937/
  • better_font.ips - Use a tighter, cleaner font
  • dungeon_music.ips - Dungeon music from Zelda: A New Light
  • fast_fill.ips - Fill hearts faster from fairy and potions
  • like_like_rupees.ips - Like-Likes eat rupees instead of the Magical Shield
  • low_hearts_sound.ips - Change the low hearts sound to a softer heartbeat sound
  • not_lost.ips - Modifies the lost hills and lost woods to become normal screens

These would all be great additions to Redux!

ShadowOne333

I contacted gzip, and he gave his blessing to use those hacks for Redux :D
Although, I completely forgot (gzip pointed it out) that Fast Fill was already used by Automap, so we had that one all along and I didn't even remember lol

All the other suggested optional patches have already been included into my GitHub repository here:
https://github.com/ShadowOne333/The-Legend-of-Zelda-Redux

You can find them inside the "patches" folder. Be sure to read the documentation to know which ones do what, and which ones not to combine.

If people confirm these optional patches work, then I will push the changes to the RHDN page tomorrow and add the Zelda Hack Pack link and credit into gzip's credit info. :)

yeppo

Hello everyone. I totally understand this might be an impossible or at least herculean task, but after all, maybe not, so I thought I'd ask: Is there any chance of seeing this released for the PAL version?

Thanks to everyone involved in any case.

lexluthermiester

Quote from: yeppo on March 27, 2023, 12:07:32 PMHello everyone. I totally understand this might be an impossible or at least herculean task, but after all, maybe not, so I thought I'd ask: Is there any chance of seeing this released for the PAL version?

Thanks to everyone involved in any case.
Are you wishing to play the hack on real PAL hardware? If not, emulation shouldn't care.

erpster2

Quote from: Rabite890 on October 26, 2022, 01:35:07 PMHas anybody tried out the Mirror Zelda hack with this? I know a recent review of the hack to play as Zelda confirms that it works with Redux, but I'm curious if Mirror works too.

a few months late in commenting on this, but it is no longer available for download on RHDN

trifalger

Thanks everyone for all the work that went into this hack. It's really awesome.

I do have a question. Does anyone still have a version of the sword swing hack that works on an original LOZ file? I swear I remember minucce posting a version that he said worked on an unaltered game file but it was hosted at his github that doesn't exist anymore.



ShadowOne333

Quote from: trifalger on April 02, 2023, 10:42:04 PMThanks everyone for all the work that went into this hack. It's really awesome.

I do have a question. Does anyone still have a version of the sword swing hack that works on an original LOZ file? I swear I remember minucce posting a version that he said worked on an unaltered game file but it was hosted at his github that doesn't exist anymore.

Mine should work on original Zelda 1, just grab the sword swing files and compile those alone.

You can also comment out everything else in Redux and just leave the sword swing code enabled to get the same result.

trifalger

Sorry I guess I just assumed that's what's in the ALTTP sword swing ips patch but no matter what it doesn't change the sword outside of a rom already patched with Redux. I'll probably have to take another crack at compiling asm. Just not my cup of tea yet.

tacoschip

#950
Quote from: trifalger on April 03, 2023, 08:56:35 AMSorry I guess I just assumed that's what's in the ALTTP sword swing ips patch but no matter what it doesn't change the sword outside of a rom already patched with Redux. I'll probably have to take another crack at compiling asm. Just not my cup of tea yet.

https://github.com/tacoschip/tacoschip/raw/0c0380c85eb5d2ec93a3b039c0645f163d7abfbe/ad-redux.7z

I compiled a few of the patches, which I use Ancient Dungeon with
- diagonal sword swing (alttp version)
- rupee flashing (qol)
- wand collision (bugfix)

Want to add more but have gotten sidetracked by adding a dungeon automap



which I want to try out with A New Light first

trifalger

Heck yeah! It works! Thank you so much!

Sword slash is a biggie to make the game easier for my kids (pretty awesome for me too!).

Thanks for the other patches. I'll try them out next.
Let me know if you make a hidden secrets one- it's next on my list of hopeful standalone patches for the kids.

I'm trying to make a version of LOZ with enough QOL improvements that it's easy enough for my kids to play through without looking up strategies on the internet. So far I've got automap, hud save, along with my own text hack that says "upa2save" under "press b button", and the select item patch. All tested and working on flash cart. Next I'll try an NPC text editor to add more helpful hints.

The vanilla patches are important because Redux won't work on my flash cart. Not sure if that's still an issue for anyone else. No matter what it freezes when exiting caves or dungeons so instead I've been slowly adding all of the individual hacks that still work.

tacoschip

Dungeon automap is finished. Works on both Redux and New Light.
https://github.com/tacoschip/tacoschip/raw/06970c4b324405914d2d3fa74b8071e5e74c36c0/dungeon%20automap.txt
https://github.com/tacoschip/tacoschip/raw/06970c4b324405914d2d3fa74b8071e5e74c36c0/dungeon%20automap.ips


Quote from: trifalger on April 04, 2023, 09:09:42 PMThe vanilla patches are important because Redux won't work on my flash cart. Not sure if that's still an issue for anyone else. No matter what it freezes when exiting caves or dungeons so instead I've been slowly adding all of the individual hacks that still work.

Maybe a compat irq issue from a bugfix? Here's some Redux test patches

test1 = no overworld_hud_blink == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test1%20-%20no%20hud%20blink.ips
test2 += no leave cave == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test2%20-%20no%20leave%20cave.ips
test3 += no scroll timing == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test3%20-%20no%20scroll%20timing.ips
test4 += no magic beam align == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test4%20-%20no%20magic%20beam%20align.ips
test5 += no front room == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test5%20-%20no%20front%20room.ips
test6 += no room timer == https://github.com/tacoschip/tacoschip/raw/652478a736f08a50dc224ddf4dc2073fcb9dfef3/test6%20-%20no%20room%20timer.ips

ifightdragons

Quote from: ShadowOne333 on April 03, 2023, 01:45:33 AM.

@ShadowOne: Will you implement Dungeon Automap into the main patch? Seems like a fantastic addition that is worth it!

GlassDagger

Quote from: tacoschip on April 03, 2023, 09:20:37 AMhttps://github.com/tacoschip/tacoschip/raw/0c0380c85eb5d2ec93a3b039c0645f163d7abfbe/ad-redux.7z

I compiled a few of the patches, which I use Ancient Dungeon with
- diagonal sword swing (alttp version)
- rupee flashing (qol)
- wand collision (bugfix)

Thank you for these patches they even work with the Zelda 1 Remaster hack!

Mankiz

Every emulator I try could not open patched rom.

ShadowOne333

Whoa what happened here?
I wasn't aware of all this new activity in the thread.

Tacoschip, I won't be able to test the new Dungeon Automap, but according to what you mention, it should work in Redux, right?
If that's so, can I implement it into Redux by default? Full credit of course.

Also, I saw you linked other patched, could you please explain what each of them do?

tacoschip

Quote from: ShadowOne333 on April 14, 2023, 12:10:08 AMTacoschip, I won't be able to test the new Dungeon Automap, but according to what you mention, it should work in Redux, right?
If that's so, can I implement it into Redux by default? Full credit of course.

I played lots of Redux with Dungeon Automap, but not full 2-quest campaign. I don't pick up free maps anymore, because I like how each room lights up the map.

Dungeon 1 sample
Spoiler

[close]

Also played several dungeons of "A New Light", which also worked.


Quote from: ShadowOne333 on April 14, 2023, 12:10:08 AMAlso, I saw you linked other patched, could you please explain what each of them do?

@trifalger said that default Redux doesn't work on hardware. I created some patches which removes features 1-by-1 but they haven't been tested to identify the cause.


Quote from: GlassDagger on April 12, 2023, 05:03:29 PMThank you for these patches they even work with the Zelda 1 Remaster hack!

Thanks! Never tried Remaster. I've been meaning to add more to the pack but keep getting lost in other side-quest projects, plus fixing other games like Full Quiet.


Quote from: Mankiz on April 13, 2023, 11:55:29 PMEvery emulator I try could not open patched rom.

Size of old rom? Hash of old rom? Name of old rom? Also depends which patches you're using. These things can be picky.

ifightdragons

#958
Quote from: tacoschip on April 14, 2023, 09:14:17 AM@trifalger said that default Redux doesn't work on hardware. I created some patches which removes features 1-by-1 but they haven't been tested to identify the cause.

Redux works on real hardware.  :thumbsup:
Been playing it on a real SNES via an EverDrive N8 Pro, as well as on FPGA systems like Super Nt, Analogue Pocket and MisTer, which also behave like original consoles. Must be something wrong with @trifalger 's flashcart.

But hey, Full Quiet!? Tell us more, what are you fixing in it?

Hope you'll share those fixes when done. Really enjoyed Full Quiet, although it had a bunch of annoying aspects.

ifightdragons