11 March 2016 - Forum Rules
Started by ShadowOne333, October 10, 2019, 12:04:03 PM
Quote from: ShadowOne333 on March 21, 2023, 03:20:28 PMI also included the dungeon_draw_beam.asm at the beginning of that file to implement the beam fix too.
Quote from: ultimaweapon on March 22, 2023, 03:46:31 AMThese would all be interesting to add ShadowOne333. You should reach out to gzip for his permission.https://www.romhacking.net/hacks/5937/better_font.ips - Use a tighter, cleaner fontdungeon_music.ips - Dungeon music from Zelda: A New Lightfast_fill.ips - Fill hearts faster from fairy and potionslike_like_rupees.ips - Like-Likes eat rupees instead of the Magical Shieldlow_hearts_sound.ips - Change the low hearts sound to a softer heartbeat soundnot_lost.ips - Modifies the lost hills and lost woods to become normal screens
Quote from: yeppo on March 27, 2023, 12:07:32 PMHello everyone. I totally understand this might be an impossible or at least herculean task, but after all, maybe not, so I thought I'd ask: Is there any chance of seeing this released for the PAL version?Thanks to everyone involved in any case.
Quote from: Rabite890 on October 26, 2022, 01:35:07 PMHas anybody tried out the Mirror Zelda hack with this? I know a recent review of the hack to play as Zelda confirms that it works with Redux, but I'm curious if Mirror works too.
Quote from: trifalger on April 02, 2023, 10:42:04 PMThanks everyone for all the work that went into this hack. It's really awesome.I do have a question. Does anyone still have a version of the sword swing hack that works on an original LOZ file? I swear I remember minucce posting a version that he said worked on an unaltered game file but it was hosted at his github that doesn't exist anymore.
Quote from: trifalger on April 03, 2023, 08:56:35 AMSorry I guess I just assumed that's what's in the ALTTP sword swing ips patch but no matter what it doesn't change the sword outside of a rom already patched with Redux. I'll probably have to take another crack at compiling asm. Just not my cup of tea yet.
Quote from: trifalger on April 04, 2023, 09:09:42 PMThe vanilla patches are important because Redux won't work on my flash cart. Not sure if that's still an issue for anyone else. No matter what it freezes when exiting caves or dungeons so instead I've been slowly adding all of the individual hacks that still work.
Quote from: ShadowOne333 on April 03, 2023, 01:45:33 AM.
Quote from: tacoschip on April 03, 2023, 09:20:37 AMhttps://github.com/tacoschip/tacoschip/raw/0c0380c85eb5d2ec93a3b039c0645f163d7abfbe/ad-redux.7zI compiled a few of the patches, which I use Ancient Dungeon with- diagonal sword swing (alttp version)- rupee flashing (qol)- wand collision (bugfix)
Quote from: ShadowOne333 on April 14, 2023, 12:10:08 AMTacoschip, I won't be able to test the new Dungeon Automap, but according to what you mention, it should work in Redux, right?If that's so, can I implement it into Redux by default? Full credit of course.
Quote from: ShadowOne333 on April 14, 2023, 12:10:08 AMAlso, I saw you linked other patched, could you please explain what each of them do?
Quote from: GlassDagger on April 12, 2023, 05:03:29 PMThank you for these patches they even work with the Zelda 1 Remaster hack!
Quote from: Mankiz on April 13, 2023, 11:55:29 PMEvery emulator I try could not open patched rom.
Quote from: tacoschip on April 14, 2023, 09:14:17 AM@trifalger said that default Redux doesn't work on hardware. I created some patches which removes features 1-by-1 but they haven't been tested to identify the cause.
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