I should mention in advance that my code is basically cropped and modified version of an encounter found in game. Dialog is coded a bit weird as instead of ASCII it uses a two byte system.
https://pastebin.com/Y415akjtThis link is a translated page by my girlfriend for the game's text code. The next link is JP Wiki page that explains the ASM commands for dialog
https://w.atwiki.jp/sagafrontier/pages/28.htmlRouge Collision box in Luminous
16FB651B: Rouge collision offset
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My Custom ally join code rough draft
KEY
Shall I Summon a new Warrior for you? ()
Choice Yes/No {}
No Line []
Yes Line ``
Character Join /\
Where the Yes No Window go <>
(82 72 82 88 82 81 82 8C 82 8C 81 40 82 68 81 40 82 93 82 95 82 8D 82 8D 82 8F 82 8E 81 40 82 81 81 40 82 8E 82 85 82 97 81 40 82 97 82 81 82 92 82 92 82 89 82 8F 82 92 81 40 82 86 82 8F 82 92 81 40 82 99 82 8F 82 95 81 48) {43 4D 01 49 02 16 10 40 81 45 82 78 82 85 82 93 46 41 00 81 45 82 6D 82 8F 41 00}< 42 FF 00 54 0C 01 D2 05 >4D 02 48 [82 73 82 88 82 81 82 94 81 66 82 93 81 40 82 94 82 8F 82 8F 81 40 82 82 82 81 82 84 81 44 00] 43 04 18 06 00 4D 01 48 ~82 73 82 88 82 85 82 8E 81 43 81 40 82 8C 82 85 82 94 81 40 82 8D 82 85 81 40 82 8A 82 8F 82 89 82 8E 81 40 82 99 82 8F 82 95 81 44 00` 00 /44 00 02 64 01 08 1A 28 30\ F1 43 54 61 FE 52 10 59 FF 56 62 66 08 FE
Currently the Yes box is bugged, I'm not sure how to fix it, my goal was a code that I could slot into easily to have NPCS give some party members that the game originally dummies out and add a early game Mystic and MEc to every story so that every story can use all four races. While each Race has a unique story to them, the two stories most users agree are the most complete have limited access to Mystics and Mecs
Slightly modifed version that works in magic kingdom
A4CDC4E: Woman sitting on the foutain in the center of the magic kingdom
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