11 March 2016 - Forum Rules
Started by ponlork, August 18, 2019, 05:11:10 AM
Quote from: ponlork on April 18, 2022, 08:45:12 AMHey y'all, i finally submitted ver 1.4. hopefully it'll be available later today. i could have released it sooner but i spent an entire month working on the trailer lol i told myself i wasn't going to make anymore of these AMV style trailers but Naruto is one of my favorite anime characters so i felt inspired to put more effort into it. It's not public yet but here's the trailer if anyone is interested: https://www.youtube.com/watch?v=JFKcWwtxBBAI've also added James Harden as a last minute additiononly thing left to do now is to write a news article on it and then im gonna take a long ass break. well not too long, i would like to make another update for the finals
Quote from: ponlork on April 20, 2022, 04:15:42 PMthanks for checking it out. hopefully i'll have another update by the finals. i'm going to replace the Rookies team with the Memphis Grizzlies next and add Ja Morant in which might be problematic due to his hair, which is similar to the problem you had with Bart Simpson. It looks okay in big head mode but at default his head would appear too small.I had a idea of making some hidden players only accessible by Gameshark. i was looking at the nba jam TCRF page and there are some Hidden players like Sprite Boy and Kita who you need a gameshark to unlock. and i thought with a gameshark we could probably enter codes so that only that hidden player's head is resized so that way the other players wont be affected.as for the skin tones, i plan on experimenting with that next. i believe it's even possible to manipulate the palette in a way so that certain teams can have their own distinctive jersey, like maybe for the Bucks they can have their logo in the front of the jersey.im also going to adjust the head alignments later too. right now im just chillin and i took another look at NBA Hangtime again for the PSX
Quote from: resurrecta on April 20, 2022, 05:01:13 PMWell, to not lengthen the conversation over nothing... I'm just not sure how the Gameshark codes would work, I mean specifically when using emulation.. But from where I'm sitting that's all hard to tell because I don't know what heads get affected and so on... At least, I like the custom work you did here... It opens up the door for some missing arcade exclusives...That said... I'm a pretty decent spriter and from unpacking the sprites, I'm not even sure if jerseys with a logo are possible without editing every single sprite and pointing to it as a seperate file/spriteset... The way I'm looking at it, especially considering the psx iso, is that it's an extreme effort for a small gain since you should probably consider every team to have a consistent result...However, yeah... some obvious jersey pal's make sense. Like Brooklyn having the same set both normal as alt (in Jam terms) as the Spurs. And creating a custom one for the Sonics to become the OKC and so on....Anyhow, this 1.4 is big step up... It's feeling more and more like a "full product".
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