It is been a long time since I touched Rock and Roll editor, so since I love making level designs, I decided to make a hack of Megaman 1 between my breaks from working on Sonic Cronos 1.7. My goal with the hack is to provide a fun challenge based around the enemies instead of cheap stuff, and also adding new colors to enemies, weapons, stages and such. The challenges on it requires some knowledge of useful tricks that the level design offers you to do and others too (like beating Sniper Joe on the latter by staying slightly under his shots on it, positioning yourself well, destroy the enemie when they first start shooting, etc.). It is also meant to be just a recolor hack with no new art, since I think we need more of them of Megaman 1.
This hack features:
-New palettes for stages, enemies and weapons.
-New creative level design based around a fair and fun challenge with enemies.
-New weakness chain.
-Every boss takes different amount of damage with each weapon and the Mega Buster too.
-Different boss chamber layouts.
-All weapons except Super Arm takes two lines of energy per shot.
Only Cutman, Gutsman, Elecman and Bombman stages are done.
Now for screenshots:
Also, a question: Should I mute the music of the hack so people can use their own while playing? I did that long ago without releasing and I though it was a good touch. What do you guys think?
That is not based around the japanese version, so remember that.
Constructive Feedback is welcome. Peace.