Well that is way more work than I'm willing to invest, it's so easy to hack enemy spawns and would be awesome to mix up a variety but those palettes are the immovable objects to my unstoppable force(AKA motivation).
Here's a video demonstrating what I have done so far. https://vimeo.com/345283986
the video quality could be better but I'm stuck with free software for now.
I know the community here probably thinks this idea of mine is stupid because the sprite is faked, but the result looks very cool.
Again I'm using that CustomDesktopLogo program so that zero is floating on my desktop screen.
I changed a value to make MegamanX invisible but he's still there and I can move him in any direction I want.
Using Megaman's X and Y coordinates and attaching this sprite to it looks cool but he wont be able to respond to layers that are suppose to be in front of him, unless there's a way to fake that too which is what I really want.
I'm not sure how people would respond to a tool like this being made for emulators since it's cheating with a sprite not really being there but it would save soooo much of a headache universally for all games on a emulator with this tool I'm requesting.