I am working on a project for an old friend. I want to send him a long message via an NES game. Ideally, it would be a game with many little screens of text, as immediately as possible after power-on, with a fast typing speed, where screens could be manually advanced by button press. Also ideal if the title screen is straightforward to hack with minimal mirrored tiles, and if the game was released from 1988-1991.
What comes to mind is the cutscenes from Ninja Gaiden, although the text speed is fixed and screens can't be advanced; the wall of text at the beginning of Castlevania 3, although I don't think it's long enough and it scrolls slowly; perhaps a town in an RPG like Dragon Warrior, where each person says a piece of the message, if I could somehow get the game to boot with the player immediately in the town; and other not-so-hot ideas like those. Can anyone think of a more suitable example?