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Author Topic: Super Bomberman 5 - English Translation  (Read 6861 times)

Sorinkun

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Re: Super Bomberman 5 - English Translation
« Reply #40 on: June 04, 2019, 11:53:18 am »
YES!!!! i always wanted to see what the menus in battle mode when i play with my bro
you do the work of gods
"Better waste a minite of your life than wasting your life in a minute."

Reld

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Re: Super Bomberman 5 - English Translation
« Reply #41 on: June 04, 2019, 08:12:21 pm »
I think out of all the suggestions I've seen so far I like your "Bomberman Union" and "Bomberman Council" ideas the best.

Would it be possible to do something a little beefier like this with that blue header text?




I'm not sure what kind of restrictions you're working with in terms of tiles.

I realize it's a little weird to come in here with unsolicited graphics, but I don't mean to say you need to use these specifically. They're just intended to be examples.

The hack is looking great, by the way, and I like the font choice for the rest of the text.

Bink

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Re: Super Bomberman 5 - English Translation
« Reply #42 on: June 06, 2019, 03:18:26 am »
Bomber Union for sure!!!

alien nose job

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Re: Super Bomberman 5 - English Translation
« Reply #43 on: June 06, 2019, 02:23:55 pm »
It's shaping up really nicely so far !
I like the "Bomberman Union", and the thumbs up stamp would be cool (but I sure would be fine with whatever you decide).
cheers

acediez

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Re: Super Bomberman 5 - English Translation
« Reply #44 on: June 06, 2019, 07:38:54 pm »



Those look very good. If there's a vote, I'd like to see these titles implemented!

Psyklax

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Re: Super Bomberman 5 - English Translation
« Reply #45 on: June 07, 2019, 03:59:35 pm »
Okay, this thread is starting to get out of hand in my absence, so I'd better come in and deal with all the questions and whatnot.

Don't forget to include the shadows to the letters like in the original Japanese.

I tried, with this font it doesn't look all that good.

So stage 6 will be called "A song of ice" and stage 10 will be called "And fire"? :P

No.

The CONTINUE WHICH FILE? text doesn't flow very well in English. Most games would use something like: SELECT A FILE

Two things: I don't really see a problem with 'Continue which file', but also, I thought about 'select a file', but the previous menu is "start, continue, delete", so given the original game had distinct titles for them, I thought it made sense to keep that. Plus you might have clicked 'delete' by mistake and 'select a file' wouldn't give you the sense that you're actually going to delete the file: you might think you're continuing your hard-fought game.

Would it be possible to do something a little beefier like this with that blue header text?

Possibly. I'm rather lazy with fonts and just like to go with whatever I have to hand. I recycled the main font that I found on the Uzebox wiki (assuming it's public domain), despite it not looking so 'beefy'. Frankly, I've spent HOURS of the last week inserting the new titles in - finding the original graphics in the ROM, pasting in the necessary letters, tweaking the insertion so they go in the right place, amending the tile positions in VRAM, compressing that BY HAND to replace the tilemap in the ROM, and hoping that I didn't miss a byte somewhere so the whole thing crashes... so forgive me if I don't feel like throwing all that work away to replace it with a bigger font. :)

If there's a vote, I'd like to see these titles implemented!

There is no vote: my hacks are not democratic.

Sorry if anyone has a problem with what I'm doing here, but I really just want to get this thing done. I thought it would be a quick and easy translation because there's almost no text, and I was right that the translation part is so small I could do it in an hour... but having to do a dozen or so menu screens, all of them different, with compression that I have to recompress by hand... it's not difficult work per se, it's just time-intensive and laborious. And I'm getting a little tired of it, honestly. :-\

Rest assured, it will be finished - after all this, I'd be a fool not to. All I have to do is finish those damn titles, get to work on the sprites for the levels, and somehow make a certificate that everyone will be satisfied with. Oh, and then port EVERYTHING to the Gold Cartridge. Cool. :)

I'd give you guys another screenshot, but there's not all that much to show at this point. Oh go on, just for you:



Now be off with you, I have titles to replace. 8)

Reld

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Re: Super Bomberman 5 - English Translation
« Reply #46 on: June 07, 2019, 04:09:31 pm »
No worries man. I definitely understand the feeling of not wanting to do all that crap all over again.

niuus

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Re: Super Bomberman 5 - English Translation
« Reply #47 on: June 09, 2019, 06:12:49 pm »
Rest assured, it will be finished - after all this, I'd be a fool not to. All I have to do is finish those damn titles, get to work on the sprites for the levels, and somehow make a certificate that everyone will be satisfied with. Oh, and then port EVERYTHING to the Gold Cartridge.
Thanks for your hard work. I'm eager to finally understand the game's text and play it!

Shade Aurion

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Re: Super Bomberman 5 - English Translation
« Reply #48 on: June 10, 2019, 10:31:42 pm »
There is no vote: my hacks are not democratic

This was hilarious! XD I don't know why people think they can be like that. Make suggestions sure but c'mon XD
Can't wait to see the finished product man. Take all the time you need!

acediez

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Re: Super Bomberman 5 - English Translation
« Reply #49 on: June 11, 2019, 12:20:55 am »
Be like what?

No, I didn't "have a problem with what you're doing here", and I'm sorry it sounded like a demand, or whatever it sounded like. I was expressing support for a well done (and rather generous) graphics edit, no disregard for the version currently implemented intended.

Anyway, thanks again for this hack, and pushing through it even though it ended up being more work than what it first seemed. Will be looking forward to try it.

Shade Aurion

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Re: Super Bomberman 5 - English Translation
« Reply #50 on: June 12, 2019, 03:11:00 pm »
Probs bad wording my dude. It happens to the best of us. I just laughed because I love a good clap back. I'm sure if its anything he can work in that sounds good he'll take it onboard. Good ideas are good ideas. Ease of implementation is another matter. We can always hope though  :beer:

b00sted4fun

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Re: Super Bomberman 5 - English Translation
« Reply #51 on: June 16, 2019, 12:22:08 pm »
I am beyond excited for this. i check every 6 months or so to see if this is a thing yet. Thank you so much for the work on this and let me know if anywhere to donate for your time.