Greetings, all! I am now working on a NES translation of everyone's favorite Pokemon game: Pokemon Diamond. Screenshots will come soon. As of now, the game is not completely translated. I started this topic to document my progress and to get some feedback from the community.
I have translated most of the battle system, all Pokemon names, all Items, and many other things, as well as the story up to Jubilife City. I estimate that the overall translation work is about 20% done, and the story is less than 10% done.
Thanks to torridgristle for his awesome help so far, and to lugia2009 for being my inspiration to start this project.
As of right now, I know how to edit text, repoint text, and edit the interfaces of the Bag, the Pokedex, etc.
I do need to know how to edit tilesets (although this information may not actually be necessary), wild Pokemon locations, which Pokemon the trainers have, and the locations and contents of items found on the ground. If anyone could find out how to do any of these, please let me know here
Here is a list of differences I found so far between this game and actual Pokemon Diamond (besides the language of course):
- No Pokétch in NES
- In the NES version, the only status effect is poisoning (as far as I know)
- In the NES version, all attacks that would change attack, defense, etc. stats in other games, poison the opponent instead.
Also, just for those of you who want to know, there are 93 Pokemon in this game. Here is a list of them:
And there are the items:
The Paralyz Heal, Awakening, Ice Heal, Burn Heal, and (technically) the Full Heal all seem to be useless because the only status effect seems to be poisoning though it acts more like a burn (doesn't hurt Pokémon as you walk).
You can check out the hack here: http://www.romhacking.net/translations/4304/
Questions, comments, or tips? Put 'em here!
Changelog (Since April 23, 2019):