11 March 2016 - Forum Rules
Started by RHDNBot, March 12, 2019, 08:33:17 AM
Quote from: torridgristle on March 18, 2019, 06:01:53 PMHowever if you go ahead and change it to a NES 2.0 header then all the compatibility settings would be saved to the file and it works fine in Mesen with saving and presumably everything.
Quote from: torridgristle on March 22, 2019, 11:27:37 AMIt's ugly but you may have to have an IPS for a NES 2.0 mapper 224 header that makes it work in Mesen and possibly some other emulators, and an IPS for an incorrect but still playable iNES mapper 4 header that makes it work in FCEUX and maybe other FCEUX-based emulators....Anyway: The text pointers, from what I've seen by relative searching for the offsets of what I believe are string terminators (0D 0A), appear to be the offset (minus 10h from the header since I forget that often) + 8000h. For example, at 0606 these 2-byte pointers exist: 478D,538D,6E8D,9E8D,DD8D,EA8D,338E,3F8E,7C8E,DF8E. They lead to 0D47, 0D53, 0D6E, 0D9E, 0DDD, 0DEA, 0E33, 0E3F, 0E7C, 0EDF if I'm correct. Hope this helps.
Quote from: Lord Igniz on April 11, 2019, 04:58:10 AMWhat is the file size of the ROM? If it's anything like Pokemon Yellow NES it won't run on a flash cart because the file is too large (2MB for Yellow NES) and the mapper (93) was also not supported. Would love to play this on the actual hardware.
Quote from: torridgristle on March 22, 2019, 03:25:16 PMI don't know how much info you've figured out on items and such so I figure I should share what I have on CPU memory hacking for debugging purposes, like full Pokedex and all items and such.Spoiler00BB Item Count: Pokeball00BC Item Count: Great Ball00BD Item Count: Ultra Ball00BE Item Count: Master Ball00BF Item Count: Potion00C0 Item Count: Super Potion00C1 Item Count: Hyper Potion00C2 Item Count: Max Potion00C3 Item Count: Antidote00C4 Item Count: Paralysis Heal00C5 Item Count: Awakening00C6 Item Count: Ice Heal00C7 Item Count: Burn Heal00C8 Item Count: Full Heal00C9 Item Count: Revive00CA Item Count: Elixer00CB Item Count: Max Elixer00CC Item Count: Rare Candy00CD Item Count: Fire Stone00CE Item Count: Water Stone00CF Item Count: Thunder Stone00D0 Item Count: Leaf Stone00D1 Item Count: Moon Stone0098 Number of Pokemon seen ($5D is max) (Pokedex)0303 Horizontal Location0335 Verical Location044F-045B Pokemon that have been seen (Pokedex)046F-047B Pokemon that have been caught (Pokedex)04AF Number of Pokemon in your partyPokemon in party position 1:04B0 Party Placement (Leave this alone)04B6 Pokemon ID Number04BC Level04C2 HP Remaining, first byte.04C8 HP Remaining, second byte.04CE Experience (Relative), first byte.04D4 Experience (Relative), second byte.04DA First Move ID04E0 Second Move ID04E6 Third Move ID04EC Fourth Move ID04F2 First Move PP Remaining04F8 Second Move PP Remaining04FE Third Move PP Remaining0504 Fourth Move PP Remaining050A Status Effect (Poison is 01)Pokemon in party positions 2-6 you add 1 or 2 or 3 etc to the addresses for the Pokemon in party position 1.[close]
Quote from: James5541 on April 20, 2019, 03:28:04 PMIt looks amazing so far! Pokemon Diamond is my personal favourite and I can't wait to see the finished product.
Quote from: SaveState on April 12, 2019, 12:14:37 PMThis game is actually only 1MB in size (not sure if that's small enough)! Also, I'm not sure what mappers are supported on flashcarts, but this one uses mapper 4 or 224 depending on the level of support the emulator/flashcart has. (It is actually a mapper 224 game, but, as stated above by torridgristle, it was commonly mistaken as a mapper 4 ROM by dumpers, and some emulator developers just included support for it as a mapper 4 game instead of telling everyone to change their ROM to 224.) I hope I helped! edit: speaking of ROM sizes, does anyone here know if there's an easy way to take out free space in a ROM such as this one? Correct me if I'm wrong, but the only way to do this is just tons of re-pointing (something I am definitely not willing to do), am I correct?
Quote from: Supergamerguy on December 11, 2020, 09:20:06 PMIs this project still being worked on? I, and I'm sure a great many others, would love to see it finished.
Quote from: SaveState on February 12, 2021, 01:38:44 AMHey man, I am super excited to get back on this project, as I see that it would be really cool to actually play this game fully in English. However, I am currently serving a two-year mission trip for my church. I do plan on resuming work on this once I return home, but I simply need to focus more on the Lord's work for right now. I hope you guys can understand that
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