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Author Topic: Mario's Keep (Finishing abandoned w7n hack)  (Read 5002 times)

NesDraug

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Re: Mario's Keep (Finishing abandoned w7n hack)
« Reply #20 on: April 14, 2019, 01:25:09 pm »
So I descided to make the Bowser battles a little more interesting. But damn he's throwing lots of hammers.



Is there a way to make Bowser throw just one or two hammers at a time instead?
SMB remodeler doesn't let me change Bowser hammers. 
And I can't seem to find amount of hammers in the Data Crystal rom map either. Ideas?


Edit: Thanks to SpiderDave on Discord.

"Change the value at 0x5121 (+0x10 for header) from 03 to something like 0F"
I did change the value at 0x5131 and it worked.
« Last Edit: May 09, 2019, 02:16:27 am by NesDraug »
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NesDraug

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Re: Mario's Keep (Finishing abandoned w7n hack)
« Reply #21 on: May 09, 2019, 02:21:19 am »
It is finished and released, you guys!



VIDEO: https://youtu.be/N96rC7rwf6Q


Mario's Keep:
https://www.romhacking.net/hacks/4503/
Hello! You found my shop of strange and wonderful things!
https://www.tumblr.com/blog/nesdraug

NesDraug

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Re: Mario's Keep (Finishing abandoned w7n hack)
« Reply #22 on: July 17, 2019, 11:01:14 am »
Ok, so I made a version 1.2 with some bugfix. There are a lot of hidden rooms and warps in this hack and some of them made the game glitch out. Should be taken care of now!

Here's a video of me struggling with my own game.
VIDEO: https://youtu.be/VEk0CpLkxT4
Hello! You found my shop of strange and wonderful things!
https://www.tumblr.com/blog/nesdraug