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Author Topic: Final Fight AE CPS2 Beta Starts February 1st!  (Read 140703 times)

alien nose job

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #200 on: December 27, 2021, 10:42:10 am »
Hey,
@GameHAckFan & @Anubi 2 , you could also contribute to Palmod :

http://zachd.com/palmod/

Currently, it doesn't support Final Fight or Final Fight anniversary, but it already supports tons of games, mostly but not only arcade ones.
Adding support there shouldn't be more difficult, provided you know the palette's addresses.
I mean, even if the team wasn't interested (which I doubt), there is now a "unknown game" mode that lets you fiddle with it all by yourself.

Also the next fixes and updates to this hack seem incredible, Grego, thanks a lot !

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #201 on: December 27, 2021, 12:10:45 pm »
Of course, if I can do something I will,  given that I am not a professional, but one like many others ... > ;D

December 27, 2021, 12:11:07 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hey,
@GameHAckFan & @Anubi 2 , you could also contribute to Palmod :

http://zachd.com/palmod/

Currently, it doesn't support Final Fight or Final Fight anniversary, but it already supports tons of games, mostly but not only arcade ones.
Adding support there shouldn't be more difficult, provided you know the palette's addresses.
I mean, even if the team wasn't interested (which I doubt), there is now a "unknown game" mode that lets you fiddle with it all by yourself.

Also the next fixes and updates to this hack seem incredible, Grego, thanks a lot !

shin_hibiki

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #202 on: December 27, 2021, 02:15:20 pm »
If you are adding in the "missing" files you are including the original code for final fight.... which is no longer used, whatever emu you are using is picking up on this and loading the original game instead.  Make sure your emu has support for ffae and be sure to launch the correct version of the game.

OK, trying to run ffightae.zip exactly as patched, no additional files.  HBMAMEUI 0.238 reports the following error:

ffightae.key NOT FOUND (tried in ffightae ffight)

What is it looking for?  There's no such file in the zip, or in the split or non-merged versions of ffight.zip, for that matter.

December 27, 2021, 02:46:16 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
The emulators I know that can run it are HBMame and FBNeo. I personally use HBMame to test and FBNeo to play.

Finally got it running in FBNeo since HBMame was being a punk about it.  Now to go download the 0.2 update, and figure out how to configure FBNeo since I've never used it, either.  Thanks to all for the assistance!
« Last Edit: December 27, 2021, 02:46:16 pm by shin_hibiki »

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #203 on: December 27, 2021, 02:48:33 pm »
Hey,
@GameHAckFan & @Anubi 2 , you could also contribute to Palmod :

http://zachd.com/palmod/

Currently, it doesn't support Final Fight or Final Fight anniversary, but it already supports tons of games, mostly but not only arcade ones.
Adding support there shouldn't be more difficult, provided you know the palette's addresses.
I mean, even if the team wasn't interested (which I doubt), there is now a "unknown game" mode that lets you fiddle with it all by yourself.

Also the next fixes and updates to this hack seem incredible, Grego, thanks a lot !


Looks very interesting, I like the idea for sure. Well, I have editors for 2 games and only one of those can edit colors, it has addresses in it, all stuff I do related to hacking games is open source, so anyone can grab the content they want, of course respecting the license, you just have to access my github, it is all there. The only game that I have several color addresses mapped is Pretty Soldier Sailor Moon, so you can access PSSME and get the addresses.

For that kind of project, I prefer it to be open source and also support Linux in some way, considering I am a Linux user myself, that's exactly why I make my stuff as web tools, so people that uses Windows, Linux, or any other operating system can easily access my things, even though I am not the biggest fan of JavaScript.

Grego

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #204 on: December 27, 2021, 03:06:37 pm »
Also the next fixes and updates to this hack seem incredible, Grego, thanks a lot !

Glad you are excited about the work!

OK, trying to run ffightae.zip exactly as patched, no additional files.  HBMAMEUI 0.238 reports the following error:

ffightae.key NOT FOUND (tried in ffightae ffight)

What is it looking for?  There's no such file in the zip, or in the split or non-merged versions of ffight.zip, for that matter.

December 27, 2021, 02:46:16 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Finally got it running in FBNeo since HBMame was being a punk about it.  Now to go download the 0.2 update, and figure out how to configure FBNeo since I've never used it, either.  Thanks to all for the assistance!

Helped in discord, ffightae.key is the cps-b configuration as a binary file.  It can be taken from any b-21 game that had three player and renamed.

UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

shin_hibiki

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Re: Final Fight 30th Anniversary Edition, Three Player CPS1 Mod - Released!
« Reply #205 on: December 28, 2021, 02:33:12 pm »
Finally got it running in FBNeo since HBMame was being a punk about it.  Now to go download the 0.2 update, and figure out how to configure FBNeo since I've never used it, either.  Thanks to all for the assistance!

The 0.2 update still works in FBNeo, but no longer seems to work in HBMame:

ff-23mae.8h NOT FOUND
ff-23mae.7h NOT FOUND

Maybe HBMame needs an update to recognize it?

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #206 on: December 28, 2021, 03:25:52 pm »
The 0.2 update still works in FBNeo, but no longer seems to work in HBMame:

ff-23mae.8h NOT FOUND
ff-23mae.7h NOT FOUND

Maybe HBMame needs an update to recognize it?

See if you send me a copy of ffae 0.2 let's see together how to get it started... 😁😁😁😁
Then I give it back to you immaculate,... 😁😁😁😁😁

SCD

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #207 on: December 29, 2021, 12:29:01 am »
Yes to both, it's mentioned in the original announcement that we intend to have enhanced versions of music samples and sound effects. Nearly everything is configurable through the service menu that is an enhancement to the base gameplay, besides three player, so yes you may use original enemy palettes. However, the random palettes make the game pop, there are tons of combinations and they really break up the monotony of the enemies.
Alright, thanks for letting me know on both things.

Another neat idea you should try and do to your project is restore the unused alternate billboard for Stage 3-3: https://tcrf.net/Final_Fight_(Arcade)#Alternate_Billboard

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #208 on: December 29, 2021, 03:19:55 pm »

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #209 on: December 29, 2021, 03:31:47 pm »
Guys some more screenshots of my color changing operation..

https://imgur.com/a/78qtmyJ
https://imgur.com/a/7CRjok9
https://imgur.com/a/eNzIPP4
https://imgur.com/a/ymyyL9U


That's nice to see you're enjoying the whole hacking thing, hahaha. Red one looks pretty good.

Goros Lair

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #210 on: December 29, 2021, 06:46:02 pm »
Hey Grego, was fixed on the CPS1 v0.2 version the bug of the industrial area (Elevator Part)? This bug is concerning to the life bar of the 3rd player (the scenary is over It).



https://ibb.co/C1P543Z
« Last Edit: December 29, 2021, 07:20:34 pm by Goros Lair »

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #211 on: December 30, 2021, 11:42:17 am »

That's nice to see you're enjoying the whole hacking thing, hahaha. Red one looks pretty good.
Look, the other "Guy" are still like "prototypes" I have to refine them😁 However now I have discovered that it is possible to create different color styles for each "Poison" that appears, for example: if 3 appear you can make a blonde and another brunette, one with blue hair ect .. Sodoma uses the same skin color for the shirt in places, so I discard the shirt and focus on the pants ... I'm going to recolor the enemies too ... 😁😁😁

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #212 on: December 30, 2021, 12:22:43 pm »
Look, the other "Guy" are still like "prototypes" I have to refine them😁 However now I have discovered that it is possible to create different color styles for each "Poison" that appears, for example: if 3 appear you can make a blonde and another brunette, one with blue hair ect .. Sodoma uses the same skin color for the shirt in places, so I discard the shirt and focus on the pants ... I'm going to recolor the enemies too ... 😁😁😁


You're right, the palletes are level tied, so you can have a different color for each level. There is also one pallete, if you notice, that looks like Axl's alpha pallete.

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #213 on: December 30, 2021, 01:04:50 pm »

You're right, the palletes are level tied, so you can have a different color for each level. There is also one pallete, if you notice, that looks like Axl's alpha pallete.
If and when I complete it I can make it available of the forum always if I don't violate any rule ...

https://imgur.com/a/UEoUtMd

Axl's alpha pallete?

I must be able to find the colors of the character, those of the character selection if they exist in the file...
« Last Edit: December 30, 2021, 01:10:17 pm by Anubi 2 »

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #214 on: December 30, 2021, 01:54:12 pm »
If and when I complete it I can make it available of the forum always if I don't violate any rule ...

https://imgur.com/a/UEoUtMd

Axl's alpha pallete?

I must be able to find the colors of the character, those of the character selection if they exist in the file...


If you find Axl's pallete, after his pallete it will be Slash's pallete and after that one, it will be Axl's alpha pallete, very similar to his original pallete, but it is a blueish gray color.

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #215 on: December 30, 2021, 02:22:22 pm »

December 30, 2021, 02:44:05 pm - (Auto Merged - Double Posts are not allowed before 7 days.)

If you find Axl's pallete, after his pallete it will be Slash's pallete and after that one, it will be Axl's alpha pallete, very similar to his original pallete, but it is a blueish gray color.

Woh!! Another Pearl, you are really an expert to in this game👍👍👍Thank you !!!  ;D ;D

December 31, 2021, 03:07:37 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hei, Grego great job: if I can suggest .. why don't you insert a 4 selectable character, for example Maki from ff2, I know it's possible, see Street Smart ..

January 05, 2022, 04:34:38 pm - (Auto Merged - Double Posts are not allowed before 7 days.)

Guys is there let's take a ride on this Final Fight hack before the release of FF for cps2?



https://m.youtube.com/watch?v=CEkEKF-7G8U
« Last Edit: January 05, 2022, 04:34:38 pm by Anubi 2 »

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #216 on: January 06, 2022, 11:09:38 am »

December 30, 2021, 02:44:05 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Woh!! Another Pearl, you are really an expert to in this game👍👍👍Thank you !!!  ;D ;D

December 31, 2021, 03:07:37 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hei, Grego great job: if I can suggest .. why don't you insert a 4 selectable character, for example Maki from ff2, I know it's possible, see Street Smart ..

January 05, 2022, 04:34:38 pm - (Auto Merged - Double Posts are not allowed before 7 days.)

Guys is there let's take a ride on this Final Fight hack before the release of FF for cps2?



https://m.youtube.com/watch?v=CEkEKF-7G8U



Nice, Some colors are similar to a few colors I did and won't use.

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #217 on: January 06, 2022, 11:28:34 am »
Thanks too good, I'm trying to make it a bit alternative without affecting the gameplay, now I have to find the "palettes" for the remaining characters, refine the ones already modified and I will release an ips file . I accept suggestions ... 😄


January 09, 2022, 03:58:01 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Guys a little longer ... Look how wonderful ...

https://m.youtube.com/watch?v=iFgVkX7r05k   ;D ;D ;D

By the way: does anyone know anything about this?

https://m.youtube.com/watch?v=QJzc1dlkHt0
« Last Edit: January 09, 2022, 04:07:40 pm by Anubi 2 »

GameHackFan

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #218 on: January 10, 2022, 05:32:31 am »
Thanks too good, I'm trying to make it a bit alternative without affecting the gameplay, now I have to find the "palettes" for the remaining characters, refine the ones already modified and I will release an ips file . I accept suggestions ... 😄


January 09, 2022, 03:58:01 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Guys a little longer ... Look how wonderful ...

https://m.youtube.com/watch?v=iFgVkX7r05k   ;D ;D ;D

By the way: does anyone know anything about this?

https://m.youtube.com/watch?v=QJzc1dlkHt0


Man, I would love to have that one for my randomizer, that train stage is looking gorgerous.

Anubi 2

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Re: Final Fight AE CPS2 Beta Starts February 1st!
« Reply #219 on: January 10, 2022, 11:33:04 am »
It is a fake anyway, the author, as I wrote a few posts, is limited to making montages on the video frame by frame, a hard job as he said in some forum that I can no longer find, he was criticized-made fun of even by the moderator who told him that in the end it would be easier to hack the game like that ... By the way what is a randomizer?