Final Fight AE CPS2 Beta Starts February 1st!

Started by Grego, March 06, 2019, 12:19:39 AM

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Grego

The code already works on sf2 boards, please don't convert a ff board. 😃
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

XeD

I'll try it again soon. It didn't when I tried it on my CE board. Possibly a bad flash or ic.  Thanks again

Grego

You need to use roms 5 6 7 and 8 for the graphics.



Like so, the order is 5 7 1 3.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

XeD

Turn out to be a bad download. Still getting use to download from github


ah786

Hi guys


I'm a complete novice at this and was looking for some help to play the final fight anniversary edition, how do you go about installing it? please if someone can provide easy instructions (preferably idiot proof) I would really appreciate it, I love this game.


Thanks


Lobothemainman

Okay, I am unbelievably frustrated right now. I've been trying for an hour now to get this game working it HBmame. It doesn't. I applied the patch perfectly, it says it succeeded. Tried 10 different roms. Its always the same error message about missing finalfightae.key.

Please try getting this to work in HBmame.

Grego

No idea what finalfightae.key is, shouldn't be necessary. Perhaps you should try final burn neo?\

Update:

Update for 4/03/2020 MiST/MiSTer/SiDi fpga cores:

https://github.com/originalgrego/FinalFightAE-Installer/blob/master/ffightae.mra
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

MostroVeneno

Quote from: Grego on March 05, 2020, 10:12:40 AM
You need to use roms 5 6 7 and 8 for the graphics.



Like so, the order is 5 7 1 3.

Hi, is it possible to run this game in sf2 world warrior cps1 board?

Grego

It is, I believe that's a 10mhz board tho, so it may run poorly. You will need to split roms for the board and use the original ffight pal. Your c board pal will need to come from another three player game.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

Metal64

Great work!I really hope that arcade hacking become more popular.

XtraSmiley

Grego,

It's been 7 months, do you have any updates you can share?

Great work by the way! I just tried this out on my new MiSTer and it is INCREDIBLE! Thank you so much!

sztojanov

Need some help guys to get working my AE edition! I am ready with A+B+C cleaned boards (all tested well before, A board was recapped), and eproms are burned. I have some trouble with the GALs... So the question is which file for the 1A, 11D, and 12D? Please help, thanks a lot.




Grego

The gals should be the original ones used for final fight since you are using a version 1 b board, except for the cboard gal, it needs to come from a three player game I believe I used captain commandos. Also, since you are using a ffight b board gal you need to put the graphics roms in the original locations. Good luck.

One other issue, ffightae is programmed for a b-21 c board, if you are using a different board you will need to modify the b registers to match.

Edit: just looked at the images, you have a b-21 c board.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

sztojanov

Thanks for your hints! Yep, its a B21 c board ;D will try your suggestions at the weekend, but still dont know which file exactly to which banks, sorry for my newbie questions...

- from ffight.zip >> 'prg1' and 'iob1.11e' files to the 11D and 12D banks
- from ffight.zip >> 's224b.1a' file to the 1A bank
- from captcomm.zip >> 'c632b.ic1' and 'ioc1.ic7' files to c board IC1 and IC7 banks


Are there correct? I have GAL chips, instead the original PAL's, hope its not problem.

Thanks again for your work!

XtraSmiley

Quote from: Grego on December 26, 2019, 07:43:35 PM
ListoMefisto - In regards to each of the bugs:

1.) We will fix this in a future release
2.) We have seen this in testing as well, if you can find a way to reproduce it reliably and verify it DEFINITELY doesn't happen in the original game please let me know
3.) Please find a way to reproduce this offline, no network play.  I have not seen this in testing and I just tried to reproduce it with no luck
4.) Same as 3, haven't ever seen that in mame without networking, please verify it happens offline and determine steps to reproduce

There will be another revision of Final Fight AE, more information will be revealed in the future.

Grego, are you guys still working on this, or is it closed for further updates?

Grego

Yes, there will be an update eventually, working on cps1 mister core accuracy and other side projects currently.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

XtraSmiley

Quote from: Grego on February 20, 2021, 05:30:54 PM
Yes, there will be an update eventually, working on cps1 mister core accuracy and other side projects currently.

Awesome! The MiSTer CPS1 core is so close now, I'm excited to see how close you guys will get it!

saitoh00

Thank you very much for this update of a classic, now for 3 players, I wonder if it is possible to adapt other original games from 3 players to 4 players: games like the king of the dragons or alien vz predator. I have seen that there are other games of the same era with 4 players (captain commando). Its possible?