Hello everyone! I've been trying for the last week to rip models from Ocarina of Time. I've tried all the different versions of Porject64, and 1964 with the LemD3D8 plugin and the tr64 plugin. When I try to do the export, nothing shows up in the VRML file I created.
There's only two hints I have at what might be going wrong.
First, I can't seem to get LemD3D9.dll to show up as an option in any of my emulators or any of their versions. Only LemD3D8.dll will show up for some reason. I don't know if whatever is preventing version 9 from showing up is also causing both LemD3D and TR64.
Second, I am running windows on a Mac installed Via Bootcamp. I don't know if this would maybe effect the output. Everything else seems to be working, DirectX is installed, the games run fine, and I would think that if there is some issue with the actual processing of the game it would show up as the game runs.
I would deeply appreciate any help I could get with this!