Good day, RomHacking community.
Most of us are familiar with the story about the ESRB rating, and what went down in the early 90s with the whole violence and sex themes in videogames starting to gain trend.
Three of the most notorious games that were talked about during this event were Doom, Night Trap and, of course, Mortal Kombat.
The game went on to become a huge hit in arcades, and we all know every good arcade game used to get a port of some sort to game consoles in the 90s.
With that said, Mortal Kombat saw to ports to home consoles.
One for the Sega Genesis, and another for the SNES.
The Sega Genesis version lacks good graphics and audio quality to make it faithful to the arcade version.
However, the SNES port would be the superior home console port of Mortal Kombat 1 if it weren't for one obvious thing...
Nintendo was still pretty tight about censorship in their console, and the one thing that they wanted to make a port of Mortal Kombat possible on the SNES was to censor all traces of blood and fatalities out of the SNES port.
Thankfully, Mortal Kombat 2 and 3 got out by the time the ESRB was already a thing, so those two stand as the most faithful ports from the arcade as possible, but Mortal Kombat 1 still got the short end of the stick.
I know that Mortal Kombat 1 tends to get overlook by hackers a lot.
Being a game made by Konami during the SNES era, it is well known that Konami used special compression routines for their games, which is the reason why most Konami games from SNES tend to not have as many hacks available for them.
One clear example is Super Castlevania IV, which only after @redguy got the hang of the decompression routines, hacking it became a viability for most, including the Uncensored patch which got made by yours truly right after that.
So with that said, is there any interest in perhaps hacking Mortal Kombat 1 for the SNES to uncensor it and make it the best home console port it could have been?
Getting access to the GFX is the first thing that comes to mind, and that would require knowing what the game does for compressing/decompressing the graphics, and after that it would be a matter of seeing if the graphics for the fatalities were simply modified, or to make some ASM hacking to restore the fatalities that are missing.
What are your thoughts on this?
Is anyone else interested in hacking this game?
I for sure would love to see this game restored to its arcade counterpart levels. I used to play it a lot when I was a kid and would love to see it in its 100% uncensored form.