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Author Topic: Translations: Megami Tensei Gaiden: Last Bible Translation Released  (Read 3819 times)

filler

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Re: Translations: Megami Tensei Gaiden: Last Bible Translation Released
« Reply #20 on: February 28, 2019, 01:30:44 pm »
FWIW I grabbed Emukon for its debugging features. Really just the tile viewer. It's what I currently use for Game Gear.

KingMike

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Re: Translations: Megami Tensei Gaiden: Last Bible Translation Released
« Reply #21 on: February 28, 2019, 10:22:40 pm »
I kind of wonder how they do detect SRAM on SMS/GG games.
Is it some kind of database?
Or is it heuristics? (I think SRAM uses a certain Sega mapper, or at least requires setting a mapper register to make the bankable memory RAM rather than ROM?)
I think official western SMS and maybe GG games had a product code in the header, did they?
That could be used for identifying games for database purposes, but it still leaves the problem of Japanese SMS games which I heard rarely had proper headers, since SG-1000 and its variants didn't either.
"My watch says 30 chickens" Google, 2018

Tom

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Re: Translations: Megami Tensei Gaiden: Last Bible Translation Released
« Reply #22 on: April 01, 2019, 10:25:54 am »
The patch has been updated to version three, which includes a typo fix.

The zip now also contains a translated manual, box (front and back) and a cart sticker.

mikeprado30

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Re: Translations: Megami Tensei Gaiden: Last Bible Translation Released
« Reply #23 on: April 06, 2019, 11:50:33 pm »
Thanks a lot for your amazing efforts, my friend!  :thumbsup: