It's been a while since I last posted here.
I managed to play through the entire game for the first time on TurboTM
with 3 players, and what a ride! We laughed. We cried. We cried while laughing.
The game itself suffers from so many problems not seen in many of today's games that getting through it was an incredible chore. I am so glad this patch exists because after I told my friends what it'd be like without the patch (For example, "You have to wait a few seconds before attacking because of the Stamina Bar."), they almost didn't want to continue.
The Turbo patch worked great! Although we could never get the Equip 2nd Weapon or Quickspell Hotkeys to work, all the other options I enabled worked like a charm.
We did encounter a confusing and hilarious glitch at the end, though I'm not sure if it was due to the hack.
I was a fool for enabling the following:
Magic Recharging - It just slows the pacing of the game for everyone since menus take so long to navigate and freeze gameplay for everyone.
MP Absorb - Reversible - Making your magic user's most crucial resource work against you is a bad idea.
Circular Forging - The idea sounds good, because some weapons can inflict certain statuses. But the reality is weapon types don't matter, damage doesn't really matter, and the prompt to revert to level 1 isn't very obvious since it says "Level-8-Item-Name -->... 25000L". 25000L is the highest upgrade cost for weapons, and the weapons' names sound cool, so it makes sense that this would be the final upgrade. But no, it actually puts you to level 1. The name shown is the weapon you currently have, not what you are upgrading to!
If this is your first time playing, don't make my mistakes!
I still don't know what a Midge Mallet is. Or what Barrels are for. But I do know that this game was made much better thanks to you and the others who contributed to it. Thank you again for making Secret of Mana an unforgettable experience for the three of us.