@kethinov: I put up a new hack that makes "Lunar Magic" useful and deconflicts my "More Useful Evil Gate" hack with Queue's shadow saber.
Glad to meet you at last. Your new hack is quite interesting from a game-mechanic perspective. I won't go into detail right now, but just to let you know this. I intend to put reviews for some of your stuff, just been busy with other aspects of analyzing/hacking this game. I will eventually do that, but I really admire what you've done with your patch series. Have gotten a loooot of mileage out of the ones I've used. Great work...
- Nothing is weak to Luna nor Dryad spells. Some enemies resist those spells, but they are not effective against the "opposite element" enemies.
- Sabers don't seem to do any extra damage on non-strong/weak element enemies. On [Saber_Elemental_Damage] patch description, it specifically says: Damage is always increased a little with a magic saber. Could you please check?
Good to see you again. What you say is correct, in pure Vanilla SoM. Couple of points to note here...
There are not a whole lot of monsters with the Luna Element, Moon/Star (or the Lumina one, but that's another story). The Dryad Element (Wood/Mana/Life/dunno!) is more frequently used (even on weak stuff like Lullabud) than Luna. But in Vanilla, some blithering idiot put code in, that forcibly REMOVES weakness to Luna (which Dryad monsters should have) AND Dryad (which Luna monsters should have). Good GODS, Square! Could you at least PRETEND to think this stuff out, before you squirt-fart it all over the world?!
I rather doubt it...
Just to hammer the point home, for a full understanding this code ONLY removes the weaknesses, NOT the resistances. What does this mean? Well, basically quite a few monsters will take 1/2 damage from Burst in Vanilla, since quite a few monsters have the Dryad Element. But Luna in Vanilla has NO damage spells, apart from Magic Absorb! So that means, with only a few Luna monsters, only a few will take 1/2 MP-damage from Magic Absorb.
See the problem there? Because I didn't, not until just recently anyway.
Activate the [Luna_And_Dryad_Weaknesses] option in Turbo to re-enable these weaknesses and keep the resistances, making the Elemental Wheel System 100% balanced. It's a tremendously good patch, my word it is...
This one I can easily answer. The algorithm for weapon damage, and ONLY weapon damage, is coded to add a bonus to AttackPower, IF and ONLY IF, a Saber is present. Mana Magic does not count, but the new Shadow Saber would. The exact formula for SaberBonus doesn't matter right now, but I already know the way to make it bigger, if anyone wants that, and will explain it later on. In a new document on Google Drive, I will put the code that's needed to alter that.
That's what "Damage is always increased a little with a magic saber"
means. Hope that helps you out...
hmsong: I took a look at your updated Monster Drop Table. I think you gave me WAY more credit that I deserve.
Ahaaah, not so! It was your list that allowed me to reach an extraordinary insight, into the nature of the algorithm that determines Common VS Rare item drops. I wouldn't have got there otherwise. Full explanation coming soon, but I don't see why you shouldn't get the credit I have given you. This is another time where somebody, not just yourself, got to this understanding before I did, so the credit is NOT mine, except for the one extra piece I added. Which I'm not 100% sure about...
But I already get praised on this forum, it doesn't matter to me if anyone knows about my small additions, if any. Whether that be inside or
outside of the ROMhacking fora.
- (Regrs has an account on here like zhaDe and deflaktor, but he stopped coming on to post after zhaDe's New Gameplay Improvement module was finalized, not sure where deflaktor has been all this time. If it bothers any of them that I credit you partially with the Drop Table info, they can let me know exactly why it does. Not worrying about it until it comes up. IF it comes up...)
So, uhhh, you don't have to sell yourself short now. We're making PROGRESS! That's all I need to know... way cool.