Hopefully at least Queue is doing fine lol, seems quite a while since I saw him post here
Anyway I restarded the game but removing the zelda like feature turbo presents. I am starting to feel like that approach would have worked if it wasn't so easy for you to stunlock enemies + makes weapon charging a bit more worth it, and in the end I think I prefer some sort of "tired" system, dark souls like lol.
So my rom now contains all other deafult features, with monsters double the hp, and raised their MP a lot more so they don't run so fast out of them especially having access to MP absorb, deafult spirit levels, weapon/magic grinding kept at minimum value so they don't take forever to level up, I think it's gonna be fun.