11 March 2016 - Forum Rules
Started by Queue, January 31, 2019, 06:45:12 PM
Quote from: hmsong on June 04, 2020, 01:19:26 AM@QueueOh crap. I messed up. Dragon Ring element is supposed to turn on if Equipment Tweak is OFF, not ON. The description is correct, but I messed it up for the code (it was supposed to be IFNOT, not IF). Whoops. Could you please correct that? Thanks.@Mr XThe thing is, my main concern for Elemental Equipments is to tweak the elements, not the stats. Although I can mess around with stats in Equipment Tweaks, that was mostly for giving the missing SEs to the equipments and giving "personal" final equipments in the Mana Fortress. And I have a vague feeling that messing with the stats would just end up making things worse.
Quote from: hmsong on June 04, 2020, 02:46:26 AM@Mr XIsn't that because you're already familiar with SoM? The first time I played (20+ years ago), I thought the Sunken Continent had good balance (I didn't know anything about the enemy dropped armor though). And I definitely struggled a lot in Pure Land. And that was after upgrading all the armor from Neko (back then, I didn't know about the dropped equip nor SE protection).
Quote from: Mr X on June 04, 2020, 03:07:10 AMPretty sure everyone that plays a SoM hack is familiar with the game one way or the other. I am not talking about vanilla experience. It's minority that would play Turbo as a first time, or any SoM hack for that matter. Everyone else has some experience with the original game and attempt to play hacks of it.
Quote from: Lyrin on June 06, 2020, 11:02:31 PMI played vanilla for about an hour (several times) before giving up. Switching to this made the game more enjoyable. Not completely blind but pretty close.
Quote from: Soul Knight on June 08, 2020, 01:22:26 AMHey Queue. First, thanks for making this hack. I'm had a lot of fun with this. I especially like how you gave the toggle option. Some questions though. Why did you give defense boost to the saber magic? Under Saber Matches Element hack, you made it so that enemies get defense boost when their element matches their saber. Why defense, and not offense? I feel like offense would make more sense. Could you change it, so the saber element would boost offense instead? (or just make another hack so that saber boosts offense?) Thanks.
QuoteEquipment_Tweaks "(Patch)\nAuthor: hmsong\nVersion: 0.2\n\nAlters the following equipment:\n- Cockatrice Cap 142 magic defense\n- Amulet Helm sprite only, Faerie Crown stats\n- Faerie Crown girl only\n- Vampire Cape sprite only, Faerie Cloak stats\n- Faerie Cloak girl only\n- Wolf's Band added confuse immunity\n- Shield Ring added +5 constitution\n- Guardian Ring lowered DEF to 0 (if Elemental_Equipment is ON)\n- Guardian Ring added engulf immunity\n- Ninja Gloves added balloon immunity\n- Dragon Ring added confuse and paralyze immunity\n- Watcher Ring added pygmy immunity\n- Amulet Ring added poison and sleep immunity\n\nAlters the following enemy item drops:\n- Dark Knight Drops Chocolate, Magical Armor\n- Eggplant Man Rare Drop Faerie Walnut\n- Heck Hound Rare Drop Dragon Ring\n- Ice Thug Rare Drop Watcher Ring\n- National Scar Rare Drop Vestguard\n- Metal Crab Common Drop Amulet Helm\n\nRepositions the following enemies:\n- Eggplant Man Ancient City Repositioned to make it harder to encounter"
@OFF $C89D0A '[???: Ancient City Train] (Eggplant Man)RAW 08 ' (reposition) xpos-@OFF $D03AA9 '[Ice Thug] Rare DropRAW 3B ' Dragon Ring --> Watcher Ring@OFF $D03B84 '[Metal Crab] Common DropRAW 12 ' Vestguard --> Amulet Helm@OFF $D03B94 '[Eggplant Man] Rare DropRAW 43 ' Watcher Ring --> Faerie Walnut@OFF $D03BC6 '[Heck Hound] Rare DropRAW 3A ' Faerie Walnut --> Dragon Ring@OFF $D03BD0 '[National Scar] Rare DropRAW 26 ' Amulet Helm --> VestguardIFNOT Stardust_Herb ' compat@OFF $D03BD9 '[Dark Knight] DropsRAW 41 22 ' Chocolate, Magical ArmorENDIF@OFF $D03F7D 'Cockatrice Cap M-DefRAW 8E@OFF $D03F85 'Amulet Helm StatRAW 96 17 96@OFF $D03F89 'Amulet Helm - Popoi OnlyRAW 20 ' Popoi Only@OFF $D03F9D 'Faerie CrownRAW 40 ' Primm Only@OFF $D04056 'Vampire Cape StatRAW 44 FA 25 64@OFF $D0405B 'Vampire CapeRAW 20 ' Popoi Only@OFF $D0406F 'Faerie CloakRAW 40 ' Primm Only@OFF $D040AD 'Wolf's BandRAW 80 00 ' Nothing --> +Confuse@OFF $D040E2 'Shield RingRAW 44 ' Nothing --> +Constitution +5IF Elemental_Equipment ' compat@OFF $D040F7 'Guardian Ring DefRAW 00ENDIF@OFF $D040FD 'Guardian RingRAW 00 40 ' Nothing --> +Engulf@OFF $D04111 'Ninja GlovesRAW 04 01 ' +Slow --> +Slow, +Balloon@OFF $D0411B 'Dragon RingRAW 88 00 ' Nothing --> +Mire, +Confuse@OFF $D04125 'Watcher RingRAW 00 12 ' +Moogle --> +Pygmy, +Moogle@OFF $D04139 'Amulet RingRAW 50 20 ' +Petrify --> +Sleep, +Petrify, +Poison
Quote from: Queue on June 12, 2020, 02:48:55 PM- Further tweaked Burst_-_Health_Cost: now a Dryad element piece of equipment will only halve player self-damage instead of reducing it all the way to 0
Quote from: hmsongIt seems that doing such damages Dryad element enemies as well.Is there a way you can make it so that enemies are immune, but you still take half the damage?
Quote from: Mr XPretty sure everyone that plays a SoM hack is familiar with the game one way or the other. I am not talking about vanilla experience. It's minority that would play Turbo as a first time, or any SoM hack for that matter. Everyone else has some experience with the original game and attempt to play hacks of it.
Quote from: LyrinI played vanilla for about an hour (several times) before giving up. Switching to this made the game more enjoyable. Not completely blind but pretty close.
Quote from: Soul KnightWhy defense, and not offense?
Quote from: Mr X(for example an enemy weak to Lumina using light saber boosts def against Lumina spells)
Quote from: Queue on June 13, 2020, 02:34:25 PMEdit: Also I meant to mention I looked into Bomb Bee's AI a little, and it looks like it requires a Bomb Bee's target to be at a very specific position for it to cast Exploder / Burst, like, target horizontally aligned, less than 8 distance, but target also slightly above, and then a 1/16 chance... something like that. I never got it to even reach the 1/16 check; I never managed to stand in the correct position relative to the Bomb Bee. Likely that part of the AI script needs to be rewritten if you ever want it to actually cast.
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