11 March 2016 - Forum Rules
Started by Queue, January 31, 2019, 06:45:12 PM
Quote from: Gi Nattak on February 01, 2019, 01:35:21 PMThis is very cool, as is the other included patches and zhaDe's mod of course, but I must ask: wouldn't this make the game that much easier, not having to take into account re-charging up the weapon for max damage each time? I never found it as a nuisance really as it made sense as a sort of ATB bar and gives the battles a bit of strategic merit - swinging weapon around over and over takes energy lol. Running taking stamina does kinda suck, but not as much as running in a straight line lol.. But yeah I find attacking without charging back up useful as well, to keep the enemy stun-locked or just if I wasn't able to charge back up fully. I guess what I'm saying is the stamina/atb charging is an essential structure to the battle system and removing it would basically render stamina useless? Does the stamina stat even dictate how fast the character recharges up to 100% anyway, I've never thought much about character stats in SoM.I'm not too sure what these two features are also, if anyone could please enlighten me:- Streamlines weapon charging UI- Removes weapon charging klaxon
Quote from: darthvaderx on February 01, 2019, 06:24:00 AM-Better Default Text Boxes (1.0) by Kethinov is very good too.My combo:1-MSU-1 (v1.0) by DarkShock 2-Scroll Hack (v1.0) by Binarynova (Add Header)3-Proper-caser (v0.1a) by vivify93 (Remove Header)4-Variable Width Font Edition (v1.0) by FuSoYa (Add Header)5-Drop Table Balance (v1.0) by Kethinov 6-Item Limit Increase (v1.0.0) by Masterflow (Remove Header)7-Restore Unused Fanfares (v1.0) by Kethinov8-Level 9 Weapons Progression Balance (v1.2) by Kethinov9-Better Default Text Boxes (1.0) by KethinovI'm considering this hack as well, but only after it gets fully done.10-Relocalized (vFinal) by Timbo
Quote from: Queue on January 31, 2019, 06:45:12 PM- Stairs don't prevent running (but still slow you)
Quote from: Queue on February 02, 2019, 06:41:33 AMI'm especially happy about the stair running: in 2011 I couldn't figure out how to change that so it was objective number one when I got back into this.
Quote from: KingMike on February 02, 2019, 09:51:25 PMDoes VWF apply to the menu screens as well?I already thought the original translation menu font (which is the regular font displayed in high resolution) was far too small.I think VWF in that same font would be the same as the "tiny fonts on SD" complaint people have about modern games.
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