11 March 2016 - Forum Rules
Started by KANDORI9998, November 09, 2018, 02:11:18 PM
Quote from: Jorpho on November 09, 2018, 09:54:38 PMWouldn't it be better for the *EXPERIENCED* people to post here, so that all will benefit from their knowledge..?
Quote from: mz on November 09, 2018, 10:46:23 PMI've translated quite a few games myself... And I thought about (and tried) mentoring people on Discord. It was a total waste of time: people were only interested in me doing everything for them, even just googling for them...I had set my own Discord server for this, and once people finished doing what they were interested in, they stopped talking completely and after a while just left the server in silence. In any case, I plan to eventually translate the entire PSX Japan-only library by myself and release everything I do as open source, writing many articles along the way. I believe that's the only way to really help people who are truthfully interested in this hobby.
Quote from: mz on November 09, 2018, 10:46:23 PMIn any case, I plan to eventually translate the entire PSX Japan-only library by myself and release everything I do as open source, writing many articles along the way. I believe that's the only way to really help people who are truthfully interested in this hobby.
Quote from: KingMike on November 10, 2018, 01:58:16 AMThat's sounds like either a joke or insanity.
Quote from: KANDORI9998 on November 09, 2018, 11:45:53 PMIn any case, please reach me if possible. Let's just be friends, then. Working on separate projects, definetly NOT doing any handwork/mentoring for each other, just sharing a few tips n' tricks.
Quote from: mz on November 10, 2018, 08:13:50 AMIf you're really interested, please feel free to post more information about your projects here (and showing what you've done so far.) It will take at least some of that to get the bad taste out of my mouth from previous experiences.
Quote from: mz on November 10, 2018, 12:40:59 PMIn other words, you're trying to re-translate "Revelations: Persona"?In that case, my advice would be this:* Stop doing the kanji thing.* Reuse the English version. They've already done all the hacking and programming for you.* Just fix the text with your PSP's version text and/or graphics.
Quote from: KANDORI9998 on November 10, 2018, 01:49:33 PMall i need to do regarding the JPN version is:* Edit the text from the speech boxes/menus/etceteraSee? It's easier to do the japanese one.
Quote from: mz on November 11, 2018, 01:32:22 AMOh, you're right! That's definitely the easiest part!Just kidding. All the other things are usually (like 99% of times) much easier. That's why you see hundreds of graphic restorations, undubs, difficulty hacks, etc. done in a week or so and translations take months or years, if they're ever actually done.Even the person I consider to be the best hacker/programmer among us right now did something like this to a dozen or so games for several different systems: http://www.romhacking.net/forum/index.php?topic=23436 (That is, restoring the original Japanese stuff into the US versions, instead of inserting the English text into the original Japanese versions.)But you definitely can hit the jackpot and have your game's text be easily editable and ready to show English in a nice manner. I would definitely not bet on it and I personally would start by trying to do the other much simpler  stuff first, but I guess you can't know for sure until you try.(Also, if you think you'll find a tutorial that might be helpful for writing a compressor for some obscure PS1 game's custom algorithm or how to translate a game with its text hardcoded inside bytecode, you're in for a big surprise. ) Not always, of course.
Quote from: KANDORI9998 on November 11, 2018, 10:21:33 AMSo, do you really promise me that doing the tasks related to the US version is an easier job than doing what's needed to do with the JP version?
Quote from: mz on November 11, 2018, 12:01:09 PMNo one can promise something like that without taking a look at this particular game first. It's just that, in general, translating a PSX game needs way more (difficult) things to be done than the other things you listed...You can add me on Discord if you want (I'm mz#9923), but I'm very busy these days and I can't use it very much! (Or at all...) You'll have more luck with your projects if you keep posting publicly in the forums like this (or in the RHDN Discord).
Quote from: KANDORI9998 on November 11, 2018, 02:18:06 PMIf only I could discover a way to pre-patch the gameshark code into the .ISO
Quote from: mz on November 11, 2018, 09:55:40 PM* If the cheat isn't modifying a fixed piece of code, you'll need to reverse-engineer the game's code to learn what's modifying the cheat's RAM address and then modify the game's code by yourself.For that last item:* You'll need to learn MIPS assembly language.* You'll need to learn how to use a PSX emulator with a debugger.
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