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MK3 Source for PC/PSX and N64 MKT

Started by Smoker1, October 26, 2018, 01:57:07 PM

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SCD

This is really cool, we'll finally see all the missing characters from the PSX port of MKT added to the N64 port of it in the near future.

Gemini

Nice if this can be recompiled, improved (I'm looking at thos godawful fatalities), and made the AI not cheap as hell.

Jorpho

It might be interesting from a design standpoint, but isn't actually re-compiling something like this without the full suite of development tools pretty much impossible?
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SCO

That fucking AI uppercutting in nanoseconds...

mz

Quote from: Jorpho on October 28, 2018, 10:46:58 PM
isn't actually re-compiling something like this without the full suite of development tools pretty much impossible?
I read on another forum that the source for the PSX version only comes with the full suite of development tools, but no game code... So there's that, I guess. :P

(In any case, there are a lot of full SDKs for old consoles floating around the internet.)

Also, I read that this had the full source code and resources of the original MK3 arcade version, which would make this much more interesting for me if true...
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Jorpho

If I'm not mistaken, the rare, special network edition of Ultimate MK3 (featuring playable Noob Saibot) still isn't emulated, is it?  That would really be something.
This signature is an illusion and is a trap devisut by Satan. Go ahead dauntlessly! Make rapid progres!