So, I'm eventually going to update this patch. There were a few typos reported etc. But I'm also probably going to do a text speed hack and if I do that, I might as well tackle something else that bothered me about the translation. When you get to the final battle simulation part of the game and it lists the enemies approaching, it pieces the text together in such a way that doesn't make for proper English grammar etc. It also uses scripting code to do everything, which complicates matters.