The dark world fat chocobo problem should be an easy fix. IIRC, all other instances of the fat chocobo are the same NPC. Because the underworld uses a separate set of NPCs, the fatty there is unique. Somehow, his "speech" instruction (or maybe his event) got messed up. It should be pretty easy to correct this with ff4kster.
Thanks for chiming in!
Unfortunately, you can't edit my hack with ff4kster at this state anymore because I edited the world map. But the issue should be fixed easily because it's mostly because of using the wrong patch. I'll detail this below in my reply...
Been playing the game (just got Fusoya) *correction, at CPU fight in Giant (my post still shows awaiting approval from mods, stinks to be new I guess :-), you did a wonderful job. I tried to go into it without reading any spoilers and it didn't occur to me until I got the airship that the hovercraft from Damcyan could be used to.. something something earlier something. That was really clever; wish I saw that right after I got the craft; next playthrough.
So want to reiterate what another user said above, there is a potentially annoying bug floating around with the Fat Chocobo. The issue here (especially with the dwarf castle) is in the dark world you have no other way to get to that overgrown pigeon. It will just bring up Namingway Dialog; (I will post a picture when I have a chance). I believe this also happened at another location in the light world but I can't confirm it.
Where this is an issue is, you start having to make painful what to keep decisions in your inventory. I found myself immediately discarding the new 1 time use spell items and some gears to make room for chest stuff. Now, I made it through no problem, and some people aren't as pack rat like as I am so may not be as big of an issue.
There is a really easy way to solve this though: Make whistles available at the Dwarf castle item shop for a reasonable price (maybe 5000gp)?
Or could just leave it be and call it "inventory challenge mode" for the dark world
Again; awesome! Do you happen to have a bestiary somewhere of the changes you made to mobs? Specifically because Edge steal doesn't seem to indicate a difference between "Failed to Steal" and "Enemy doesn't have anything". So it's hard to tell if it's worth repeatedly using it trying to decide if an enemy has something (or does every enemy have a stealable item? Not familiar with this mechanic in FFIV)?
Thanks so much for the kind words and playing my hack! Very happy that you are enjoying it!!
Great observation on the hovercraft!
And I see that you are about the beat the giant so brace yourself, the game's difficulty is about to ramp up quite a lot!
Feel free to ask if you have any problems!
Regarding the issue you're experiencing with the Fat Chocobo not showing up, you've probably patched the wrong rom version with the wrong patch. For example, you might have patched a 'no header' patch with a 'headered' rom, or vice versa. The other user communicated with me thru PM and that was his issue. After he patched the correct patch with the right version of the rom the issue went away. So try that out first and let me know if you are still experiencing this issue!
And remember from the readme, this hack is designed so that you really won't 'miss' any items as I've made it so that you can re-acquire most items in some fashion or another at endgame.
As for Edge and stealing, you will always steal an item from enemies except bosses(bosses only drop). And I've made it so that most enemies have meaningful steals by the time you acquire Edge. I've listed out the rare drops for the new weapons and armors in my docs, but I haven't got around to compile a complete list of steals/drops yet. Maybe I'll do that when I have the time later!
Feel free to post here or PM/email if you have any other questions or need help with the game! You can also find more spoiler faqs at my site: http://8bitfan.info/
Enjoy the endgame!