11 March 2016 - Forum Rules
Started by ggallin, August 16, 2018, 03:38:57 PM
Quote from: Mister Xiado on August 17, 2018, 01:20:14 PMWhich text? The pink/purple? Also, the palettes seem to be duplicated in the PPU viewer. Odd.
Quote from: Mister Xiado on August 20, 2018, 12:04:37 PMI'll see what I can do. I've been digging through the ROM and changing every instance of 30 to another color value, but so far, nothing has changed the name entry request color. Changing the color in the PPU ram is simple enough, but not knowing where in the program that value is pushed into memory is a pain.Edit: The game seems to push the palette in right as the screen is loading, and the color sequence isn't listed in the ROM, like you already found. It's at 0x003F07 in the PPU memory when the name entry comes up, but as I have zero history with ASM coding, it remains a mystery to me. Changing values outside of the palette block just starts making the game go nuts.
Quote from: Quick Curly on August 21, 2018, 04:14:20 PMI took a look, and hopefully I found it and am not missing something. If I am, please let me know.The palette values for the Game Over screen are not a normal palette with sequential values, but rather, retrieved from code.Change 30 to 2A at 0x1696 in the ROM file to change the white text to your intended green.Again, if I'm missing anything from this and/or your other topic, please let me know. It's very possible. I don't really ROM hack anymore, so I could be out of it...
Quote from: Quick Curly on August 22, 2018, 05:57:23 PMAs you pointed out, the third quarter of the sprite palette (02) was different depending on which level you got a Game Over on. However, it seemed that the first quarter of the sprite palette (00) was always the same. So, hopefully this is the change that you wanted.Like before, I could be missing something. Hopefully not. Maybe I need to eat something...Best of luck with your project!
Quote from: Googie on August 22, 2018, 07:27:34 PMThis looks really cool, can't wait to give it a spin when you're done.
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