from: darthvaderx on April 15, 2019, 04:42:09 pm
I recently applied the 'Metroid + Saving v0.4 NotDone' hack by Snarfblam (which features an in-game minimap) in both 'Metroid mOther' and 'Metroid HD pack' hacks, while in the first it works normally, the second presents a glitch in the image although it is totally playable:
Metroid HD Pack:
Could this be corrected or even incorporated into the project?
Yes, this can be corrected. In the HD pack, there are a number of .png files which contain the "dots." Chr_02_5 is one example. If you alter the appearance of the "dots" in each relevant .png file, they will reflect in the game as well. The dots are only used in the HUD, so changing them shouldn't cause issues in other areas. I use Photoshop, but many other programs such as GIMP would work well. Keep in mind that the dots change from blue to orange when selecting missiles. As a result, if you would like to retain this functionality, replacement graphics should behave in a similar manner. Also, keep in mind there will be different dots for each suit and each area (so multiple files would require adjusting).
Also, early in the development of this hack, I did consider adding the on screen map feature you mentioned plus wall jumping (discussed at https://www.romhacking.net/forum/index.php?topic=24821.20
). However, there were a few issues that I encountered. First, I felt that the map should be in the upper right hand corner of the screen (I see DannyPlaysSomeGames pulled this off) and the upper left HUD should be left alone as is. Also, I hadn't decided at the time if the graphics and colors of the map should be adjusted to fit better with the new HD aesthetic. I think the color of the yellowish square highlight bothered me most (although, I'm sure this can be adjusted with the HD pack functionality of Mesen). Lastly, after merging the changes, I found quite a few glitches beyond the "dot" glitch. I recall cut off missiles, a broken title screen, disappearing statues in the statue room, and blue doors in odd locations. Since first experimenting with it a few months back, quite a few changes have been made to the .ips file (such as the new automap feature by kya). As a result, the glitches could now be different.
As the issues started to pile up, I started to realize implementing these particular enhancements without glitches would likely be a large project and I became more and more reluctant to pursue them. In fact, my significant other has made is clear for some time that they would like me to be done with this particular project
As a result, I think I can take on small bug fixes and small updates. But, I may not spearhead any large changes in the near future. It sounds like this one may be one of those large undertakings. But, if the issues mentioned above were addressed, I would definitely be open to consider merging with the master. Also, it would be ideal if the alternate packs included in the download bundle were compatible with any future changes as well (FYI, Fusiontroid and Megatroid contain the same .ips file as the default pack, but 8Bit-troid has a different .ips file).