11 March 2016 - Forum Rules
Started by Aclectico, August 09, 2018, 12:28:12 AM
Quote from: kya on March 12, 2019, 07:21:41 AMFortunately, Metroid minimap hack author (snarfblam) has included a thoroughly commented source code into the zip. This allowed me to fulfill Aclectico's request and turn this static minimap into an automap*. The IPS patch is here (just replace the one in the HD Pack with this one):https://yadi.sk/d/FSoNCmLDEJT2TwThe code is ugly and scarcely tested. You are welcome to report bugs.
Quote from: pleasejust on April 14, 2019, 04:39:29 PMIs there any way to do something about the map? Why wouldn't it keep scrolling when you hold the directional pad? You have to keep pressing the direction to scroll one room at a time. Annoying..This makes no sense. The HD pack doesn't come with an IPS as far as I can see.
Quote from: darthvaderx on April 15, 2019, 04:42:09 PMI recently applied the 'Metroid + Saving v0.4 NotDone' hack by Snarfblam (which features an in-game minimap) in both 'Metroid mOther' and 'Metroid HD pack' hacks, while in the first it works normally, the second presents a glitch in the image although it is totally playable:Metroid mOther:Metroid HD Pack:Could this be corrected or even incorporated into the project?
Quotefrom: darthvaderx on April 15, 2019, 04:42:09 pmI recently applied the 'Metroid + Saving v0.4 NotDone' hack by Snarfblam (which features an in-game minimap) in both 'Metroid mOther' and 'Metroid HD pack' hacks, while in the first it works normally, the second presents a glitch in the image although it is totally playable:Metroid mOther:Metroid HD Pack:Could this be corrected or even incorporated into the project?
Quote from: Muyfa666 on April 25, 2019, 06:43:01 AMI also just popped in to say thank you for this! I just played the whole game for the first time in years, and this is the only way to play from now on.One question thou; the whole Ridley fight flickers so much that it was a bit hard to see anything at all. Mod bug or original limitation?
Quote from: Aclectico on April 25, 2019, 11:23:26 AMGlad you seem to be enjoying the pack. The flicker issue relates to the sprite limit of the NES on a given scanline. There are too many sprites in between the doors so the flicker can get kind of crazy. I believe the size of Ridley also compounds the problem. The "remove sprite limit" feature of Mesen seems to help. But, when I've used it, I still see flickering anyway. Metroid mOTHER addressed this by altering the structure of the room so that Ridley was higher. This improved the flicker issue. However, this also made the fight much easier (the player could simply move to the bottom of the "tower" near Ridley, aim up, and fire away). So, it was changed back to default by using Editroid :/
Quote from: # on April 25, 2019, 12:00:06 PMIf it still flickers with the option on, that probably means the game has an internal sprite limiter. Removing that should make the Mesen option work (at the cost of removing sprites when used on the real hardware).
Quote from: darthvaderx on April 25, 2019, 05:24:59 PMRecently appeared this new version of the minimap hack that apparently has support for expanded roms, could be implemented in the HD pack?https://www.romhacking.net/hacks/4471/
Quote from: Aclectico on April 25, 2019, 06:50:58 PMWow, look at that - DannyPlaysSomeGames went ahead and cleaned it up. Nice I tried merging with the master using a few different methods and there seems to be some conflicts (I'm not sure why yet). When attempting to apply the .ips file from the HD Pack first, then the .ips file created by DannyPlaysSomeGames, the game boots up fine. However, once selecting a save file to run, the game reverts to the title screen again. I tried a few other methods, but with worse results...Since the HD pack is based off of Metroid mOTHER rather than Metroid + Saving, that may be a contributing factor ... :/
Page created in 0.085 seconds with 19 queries.