Been a couple weeks, and we have not slacked for a minute! FZEdit has been given full attention by the development team and we have amazing progress to share.
Here is a first of it's kind video showing off custom tilesets in F-Zero's Big Blue!https://www.youtube.com/watch?v=ORHqgVStgdQ
And here's what it looks like as exported from FZEdit:
And here is the actual tileset file used by FZEdit to import the tileset:
And an example palette file (it's so tiny!):
FZEdit is nearing feature completion and we are preparing a beta for the folks on the F-Zero Online Discord!https://discord.gg/KAECQb8
So please stop by if you'd be interested in helping us test FZEdit and completely rework F-Zero!
Current features include:
* Track tilemap editing via Tiled Map Editor
* Tileset editing as an indexed gif
* Palette editing via exported images of palettes
* AI Checkpoint editing with intuitive UI
* Tilepool and tilemap compression
* Background editing as indexed gifs
* Custom leagues
* Map packs
A full release is planned in the coming months, soon as we work out all the little bugs that would annoy the less patient! But if you are prepared for some minor headaches please help us test this awesome software over at F-Zero Online!