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Author Topic: F-Zero Final v0.2 Available Now, FZEdit F-Zero level editor progress!  (Read 39123 times)

ShockwaveS08

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Re: F-Zero Final v0.2 Available Now, FZEdit F-Zero level editor progress!
« Reply #60 on: February 04, 2020, 11:16:10 am »
For those of you struggling to compile this, you actually need to rename the BS F-Zero Grand Prix ROM to "F-Zero_GP2.sfc", and place both ROMs in the F-Zero_Final folder before running the batch file.

I can confirm that Final is running on SNES9x just fine.

I would also like to note that the current build is unable to display the Ace League on the Records screen; will there be an overhaul to allow for more than three leagues to be displayed onscreen?
« Last Edit: February 04, 2020, 12:26:26 pm by ShockwaveS08 »

Grego

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Re: F-Zero Final v0.2 Available Now, FZEdit F-Zero level editor progress!
« Reply #61 on: February 04, 2020, 03:23:07 pm »
Shockwave - There is an installer for fzfinal now. No need to mess with compiling from source. Yes, the records screen will be fixed eventually.



We are getting close to a public release of fzedit.  It can edit nearly every component of fzeros levels currently, and has been used to create 1 to 1 demakes of the gba fzeros. More information and release date of the Maximum Velocity demake coming soon.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

GyaragaX

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Grego, has anyone yet recreated the BS F-Zero GP2 content which we have video of, but not preserved data, Metal Fort and Forest?

Grego

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Porthor is working on forest recreations, so it's in development.
UltraNet SNES Network Adapter: https://twitch.tv/ultranetsnes
F-Zero Final v0.2 Teaser: https://www.youtube.com/watch?v=UzmOP23_F6A
F-Zero Final Github: https://github.com/originalgrego/FZeroFinal

Snowmeow

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Re: F-Zero Final v0.2 Available Now, FZEdit F-Zero level editor progress!
« Reply #64 on: August 29, 2020, 01:06:15 pm »
We are getting close to a public release of fzedit.  It can edit nearly every component of fzeros levels currently, and has been used to create 1 to 1 demakes of the gba fzeros. More information and release date of the Maximum Velocity demake coming soon.
Duuuuuude... That was justly what I was about to ask for!
An F-Zero that has cars and tracks from both SNES versions, that is already amazing. But with GBA F-Zeros demakes... That will be SPETACULAR!!!

Morinis

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Re: F-Zero Final v0.2 Available Now, FZEdit F-Zero level editor progress!
« Reply #65 on: December 26, 2020, 05:47:22 am »
Forgive me on bumping this post as a wonderful individual directed me towards this thread.



Thank you for creating this utility as many of us wanting, or doing, an F-Zero project needs something very diverse  :thumbsup:
ROM Hacker, Reviewer and Critic.

Don't Know What Else To Say So... <3 You!